Unofficial Patch 6.5 released!

#1wesp5Posted 9/18/2009 6:38:15 AM
The latest unofficial patch version 6.5 is finally available from its home at
The Patches Scrolls: http://www.patches-scrolls.de/vampire_bloodlines.php

Version Changelog:
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v6.5 18.09.2009
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+Added mugger to Chinatown and pinball player sequence to Last Round.
+Granted humanity when comforting Copper and removed loss for Nines.
+Lessened Dragon's Breath damage and made bolts buyable a bit sooner.
+Added SM haven key and missing particle effects for a lot of claws.
Made the bad luck talisman not sellable and corrected Knox's secret.
Restored unused shovelhead to Hallowbrook and alternate Tong model.
Stopped one-shot-killing Larry and Copper been gone for transfusion.
Fixed log bugs for Haxxor, Gargoyle, Pisha, Lily and pimpin quests.
Restored newspapers to Skyeline and junkyard and added one downtown.
Increased claws range and lowered Desert Eagle accuracy on running.
Restored Protean warform hopping and basic stats, but lost the info.
Improved netcafe and pawnshop trigger fixes and minor text details.
#2SkopolaminPosted 9/18/2009 7:20:37 AM
Was just about to re-install bloodlines, what better time to do it than now with a new patch, thank you very much!

One question, is it compatible with PnP/clan mod?
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Oh and the perfect amount of mf to have on is around 450. Otherwize, anything lower or higher isn't the best to have - Tuac
#3theoriginalblackmagePosted 9/18/2009 9:44:12 AM
question: do the changes stack/carry over from patch to patch? i made a topic (that has yet to get any replys D: ) on my problems on vista... then used the search button to find the fix for some people was installing patch 5.8/5.9
guess what i am asking is would 6.5 do the same?

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Vivi:How do you know we exist?Maybe we don't exist.
#4theoriginalblackmagePosted 9/18/2009 9:55:27 AM
sorry for double post but 1 more question:
are these patches compatable with the comp mod?

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Vivi:How do you know we exist?Maybe we don't exist.
#5wesp5(Topic Creator)Posted 9/18/2009 10:10:18 AM
Any Vista fixes or tips for earlier patches should work the same with the latest one. The patch itself should be quite compatible to the PnP mod when you install the mod on top of the patch. The Comp Mod on the other hand reverts the patch state automatically to 5.8 which is what it was based on.
#6theoriginalblackmagePosted 9/18/2009 10:13:13 AM
what exactly is included in the PnP mod?
and if i install say 6.5 then the comp mod, it reverts it to 5.8 unofficial patch... if i read correctly right?
and thanks in advance for answering my questions.

let it never be said the bloodlines community is ever lacking in activity or spirit

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Vivi:How do you know we exist?Maybe we don't exist.
#7vlado_ePosted 9/18/2009 10:31:20 AM
Great work, wesp! We finally have the improved Fat Larry™.

theoriginalblackmage, PnP includes changes that make the game more like the original version - things like Potence and Fortitude are always on, most Disciplines have altered costs, more clans are added, etc.

You can find more info and the patch itself here:
http://www.offkorn.com/blog/?p=1202
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Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
#8theoriginalblackmagePosted 9/18/2009 12:12:02 PM
thanks for the info vlad but unless some one can help me get it running again (more details in my topic RIGHT UNDER THIS ONE lol ) it won't matter, even fully patched it freezes on startup

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Vivi:How do you know we exist?Maybe we don't exist.
#9ViperMaskPosted 9/18/2009 5:40:12 PM
Will there be compatibility from patch 6.4 saved games?

Also something I never really understood from the 6.3 patch: Why add a girl to VV's hottub? It's suppose to be a private place, and VV brings you there specifically for Masquerade reasons.
#10Flint_aPosted 9/18/2009 6:23:00 PM
She looks like the type who'd keep a girl around for fun...and feeding. She's probably a ghoul or under Presence, it'll be fine.