farigonti posted...Hi guys,
Quick question. With my CRT back in the day resolution wasn't as important as it seems now. It wasn't as crucial to ensure you achieved a certain resolution widely used by other gamers.
Just want to make sure of something. You can tell the difference between say 1280x1024 native res vs 1080 native right? It's definitely noticeable if I were to make this setting change while in-game but then again I read that LCD's need to stick with their native while CRT's had an advantage when running different resolutions. Thanks!
In this case the aspect ratio is pretty important. 1280x1024 is 5:4 (approximately the shape of a square) and 1080p is 16:9 (approximately the shape of two squares placed side-by-side). Modern games will rarely have a UI designed for the 5:4 aspect ratio, but 16:9 is pretty standard.
In terms of detail, the 1080p resolution has about 60% more pixels so that's pretty noticeable (1.3Mpx vs 2.1Mpx).
And finally, concerning running an LCD at native res, it makes the image sharper if it is at native resolution. This is particularly important for reading text. Running outside of the native res makes the image a bit blurry. It's not as big of a deal for games to run at less than the native resolution since they are usually graphics heavy, but you definitely need to keep your desktop at native resolution.