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How many fps do you aim for when determining game settings?

#1150inchDLPPosted 6/2/2012 6:24:54 PM
Anything over 40 is fine for me in 1080p. Start by decreasing AA then to shadows if needed. Gtx560.
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#12Lonestar2000Posted 6/2/2012 6:27:46 PM
As long as there isn't visible lag I am happy.
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#13SomeMacGuyPosted 6/2/2012 6:41:18 PM
From: 50inchDLP | #011
Anything over 40 is fine for me in 1080p. Start by decreasing AA then to shadows if needed

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#14JonWood007Posted 6/2/2012 6:46:26 PM
For games I can run easily, 60+.

For the most demanding games, say, BF3: 40+.

When playing stuff on my laptop: 30+ for most games, 60+ if I feel like I need it and can get it (for example, COD games I aim got 60, although BF3 I only aim for 30).

I generally don't like the feel of going below 30, and with my desktop, I aim for 40+. I go 60+ when possible though, but I'll settle for 40-60 is it looks pretty and it isn't super fast paced. Depends on the game.

I can technically play as low as 15 FPS, but ew, who wants to.
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#15DarkZV2BetaPosted 6/2/2012 6:46:44 PM
Depends on the game. For slower paced games, I'm fine with anything above 30, provided input lag isn't a huge issue. Things like faster mouse response options help a lot.(thank you StarCraft II!) In games with mouse camera controls, like shooters, and without any motion blur, though, I'll aim for a higher framerate if possible, just to avoid the choppiness of turning.
For medium-paced games, or shooters with motion blur, 60 is a good mark. Most 2D games run at this pace anyway, and simply can't run any smoother, and unless there's a lot of camera movement with no motion blur, it's enough for a smooth image.
For anything else, I try to get as close to 120 as I can. That means if I'm getting an average of 180, I'll turn up settings, and if I'm getting an average of 80, I'll turn down settings. However, too much is always better than too little. For fast paced shooters, I generally don't even bother if I can't get at least 70-80fps, but since fast paced games at all are few and far between, and I can't think of a single one I can't run at 80+, or even 100+, it's not really a big issue.

For 30fps, a good set of examples would be StarCraft II(because of the mouse being handled separately from the game), the Lost Planet games, Gears of War, or anything else slower paced and controller centric.
60fps examples would be BF3, Crysis 2, Doom 3 with sikkmod, faster paced action RPGs, fighting games, ect.
120fps examples would be Xonotic, Nexuiz, Unreal Tournament, Quake, Half Life, Counter Strike...
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mmarkster posted...
Even though the game runs in 720p, it produces another 480p stream for the New Controller. That's like 1200p!
#16sincrest8919Posted 6/2/2012 7:53:26 PM
If I can not get 60 fps then I know it is time to upgrade something.
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#17ArthasRebornPosted 6/2/2012 8:01:57 PM
Above 40 or so seems okay for me.
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#18TheCommunatorPosted 6/2/2012 8:02:39 PM
60 frames or bust
#19k debonairPosted 6/2/2012 8:06:33 PM
60, or it's time to upgrade.

but because upgrading can be expensive, I usually just wait 2-3 years before playing a particularly taxing game. I didn't play Oblivion until 3 years after it's release, and at that point I could have all sorts of texture mods and whatnot, 4xaa, 1080p and 60+ fps.
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#20RajhinPosted 6/2/2012 8:19:55 PM
Depends on the game. I run Metro 2033 around 40 - 53ish at high settings DX10, it looks great, and plays very smoothly. Other games, I need at least 50 - 60 FPS. Some games play better at lower FPS than others due to things like motion blur. I find that a few games look fine at 30 FPS, while for others it looks like a crawl unless it's 60.
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