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*Plays RE6 for 20 mins*.... *uninstalls*
Once you beat someone's story you finally get to switch around and customize abilities.
You can start unlocking and equipping abilities after you complete your first chapter. Now you certainly aren't going to unlock all of them in one playthrough, but you don't have to wait till the end to start using them.
Lastly I never want to do that snow level with Jake again. Just got lost a bunch and the camera angles sucked(at the time, before the patch) and the map was terrible. One of the worst levels I played.
I never got this complaint. Got the game on day one and I never had any problems navigating the level. The blizzard was never thick enough that I couldn't tell where I was going, and I had the mini-map to help. The ice hill was annoying as hell, but that's about it.
Game mechanics. I skimmed someone else that noted this as well. They pretty much reworked the mechanics and forgot to mention it to ANYONE. No manual, no tutorial, I enjoy finding stuff out but jesus they did a good amount of changes and decided to tell NO ONE. Had to rely on a loading screen to find out how to dual wield, lol.
Again not really something I had a problem with. The intro serves as a tutorial, and I can't speak for other mechanics but dual wielding was pretty easy to figure out. When you have your pistols out and aimed. it shows you right under the ammo count you can switch to dual wield by pressing Y.
As for the story. all RE stories on their own have been had holes. They've always used the files to fill in additional back story.
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KOTRwhoops posted...ThePonyCollie posted...While I miss the old RE style, RE6 at least improved this new formula. It's miles better than RE4 & 5.
The tank controls were much more manageable because of the over-the-shoulder perspective. It made all the difference, imo.
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Benjamin_Button posted...CAPCOM NEXT PLZ TURN MONSTER HUNTER INTO A FPS.
I think they did that already... it's called Turok. Just don't go beyond the N64 ones. <_<;
Sony bought Konami and will release a DDR game for the Nintendo 3DS. In this game, you set your 3DS on the floor and stomp on it till it no longer functions.
From: pokechampion | #007he's such a princess, I always have to save him,
Hopefully not, at least that Princess is more usefull XD
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Fans that hate RE4 and 5- hipsters
13 was still better than 12. The less I have to think about Vaan the better.
"You may not believe this, but I was once a remarkable man,"
calcycle posted...It's like an arguable bigger version of RE5. Whether that's a good thing or a bad thing is up to you. expect nothing more or less.
It really is bigger, 4 campaigns the size of RE5 itself(which only took around 5 hours). Yes, upgrading weapons is a loss but I really think you can't deny that it's a bigger, if maybe less refined, game.
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I hate not being able to invert my Y axis. It forces me to use the M&K, and I don't want to use it on this game.
I'm looking for people to play Co-Op w/, but didn't see the option for it. It forces me into the intro movie and opening stage when I launch the game.
If you want to squad up, add me on Steam and send me a msg with RE6.
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Same experience here, I got about an hour in.
And I loved RE5.
Felt like a indie game almost ( I encountered two bugs in that hour), was just awful.
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it is a decent game and the QTE can be adjusted with an autocomplete option
I pre-ordered it for 40 bucks, and it was worth playing through once with a buddy.
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