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Turning your head in an FPS game should be a mandatory requirement

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  3. Turning your head in an FPS game should be a mandatory requirement

User Info: Bigj089

Bigj089
3 years ago#11
I think hes talking about when youre sprinting, not just running.
I hate pineapple pizza but I don't boycott pizza shops that offer that abomination.--The Liberator

User Info: Snadados

Snadados
3 years ago#12
Sure, you think it is just one more button, but it is common to use over 20 key as it is on the keyboard, and that is for fairly simple shooters.
All of the easy to access buttons are pretty much spoken for with standard actions on the keyboard and mouse.
People are going to need either 20+ button mice or they're going to need to move common actions to keys that require them to take their hands of WASD.
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User Info: ThePHiLsTeR

ThePHiLsTeR
3 years ago#13
Vicious Vince posted...
Mandatory requirement is redundant.

Anyways, I agree.


I contrarily disagree. I will now speak unnecessarily redundant in order to malevolently spite thee!

An exceedling better mechanic would be to look left and right but still have crosshair in perceivable sight.

Still, I wouldn't be a fondly fan in admiration of said mechanic.
i5-2500k, azrock z68 Gen3 Extreme 3, 8g ram, win7, crossfire sapphire 6850, 256gb Samsung 840, CM QuickFirePro Brown Switches, Korean IPS monitor, Playstation 3

User Info: Cheech001

Cheech001
3 years ago#14
After playing Arma II/Dayz I find myself trying to "alt look" sometimes in other games. It is a great feature.

User Info: cody4783

cody4783
3 years ago#15
Snadados posted...
Please no.
FPS make you use enough keys as it is.

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