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help with Quake weapon switching

#11sonicteam2k1(Topic Creator)Posted 8/3/2013 9:16:17 AM
Asellus posted...
it worked but the weapon doesn't scroll back and forth. they just cycle. and I can't set the resolution

For GlQuake you have to set the resolution as a commandline argument, ie -width 1024 -height 768.

Of course the best thing to do really would be use a modern source port like this
http://icculus.org/twilight/darkplaces/



do you type that in the console as well?
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#12sonicteam2k1(Topic Creator)Posted 8/3/2013 9:37:52 AM
nevermind, I found this

http://forums.steampowered.com/forums/showthread.php?t=1756923

these patches fix everything from resolutions, textures, FOV, cross hairs, mouse look and weapon scrolling.
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#13AsellusPosted 8/3/2013 9:46:48 AM
these patches fix everything from resolutions, textures, FOV, cross hairs, mouse look and weapon scrolling.

Yes, it's the same Darkplaces source port that I linked to.
#14sonicteam2k1(Topic Creator)Posted 8/3/2013 9:50:07 AM
Asellus posted...
these patches fix everything from resolutions, textures, FOV, cross hairs, mouse look and weapon scrolling.

Yes, it's the same Darkplaces source port that I linked to.


lol wow I completely missed that. I thought it was part of your sig. thanks man
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