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I really dislike 2 weapon limit

#91MT_TRAEHPosted 8/5/2013 6:51:47 PM
making more games realistic.. and not fun sorry
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#92SoulstigerPosted 8/5/2013 7:24:10 PM
I see no problems with either system. Yeah, some games are affected negatively by imposing a limit (Bioshock Infinite I'm looking at you) but others work just fine. Infinite had a problem because some weapons just weren't efficient in most situations. I like carrying a Sniper around, but when you are in a small room with a couple Handymen it isn't the best idea. You can make it work, and it isn't that hard to make it work, but being able to have more weapons,even if it was just 3-4, would have made me really happy. I ran the game with a sniper and a shotgun for the most part. Any problem I ran into was usually solved by lifting, dashing into, and ripping the enemy to shreds with the Skyhook.
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#93KotomineKireiPosted 8/5/2013 8:01:05 PM
Fimble_the_mage posted...
Why do so many games have a weapon limit? Does anybody like it? To me it seems like it's done a lot of damage to the shooter genre.


Because it's simple.
Publishers and developers these days are trying to reach out to the casual market(the people who don't really play games) by making their games simpler because the market is larger and easier to sell games and DLC to without complaint or question.
By doing so however, it causes quite a bit of homogenization.

There is also several other reasons that you could include to try and justify why it's like that, such as realism, fast weapon-switching and less micromanagement, but the extrinsic reason is that they just want more money.
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#94GamersTavernPosted 8/5/2013 8:05:40 PM
Everyone knows that less options equates to a more fun game.
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#95glory of power metalPosted 8/5/2013 9:02:25 PM
Just to throw it out there, I think the Borderlands series has done a great job of allowing you to carry as much **** as you want, but you can still get blind sided by enemies, the quality of the weapon matters more than what type it is, and you're rewarded for using certain weapons over others, but that doesn't stop the lesser used ones from being useful.
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#96XxAzerothxXPosted 8/6/2013 3:49:54 AM
The Vic Viper posted...
It annoys me that the franchise that made it popular is one of the few franchise where the player carrying around a few hundred pounds of weapons and ammo wouldn't be that unreasonable.


Funnily enough, we see Spartans lugging around far more weapons than only two in the books. In First Strike, as the Spartans are preparing to board the Uneven Elephant, John and his Squad each tape SMGs and clips on their armor simply because they might need the firepower and they could take it with them.
#97glory of power metalPosted 8/6/2013 5:50:10 AM
XxAzerothxX posted...
The Vic Viper posted...
It annoys me that the franchise that made it popular is one of the few franchise where the player carrying around a few hundred pounds of weapons and ammo wouldn't be that unreasonable.


Funnily enough, we see Spartans lugging around far more weapons than only two in the books. In First Strike, as the Spartans are preparing to board the Uneven Elephant, John and his Squad each tape SMGs and clips on their armor simply because they might need the firepower and they could take it with them.


I'd like to think the realism aspect isn't really why they did it, nor do I like to see people attest that the two weapon limit was originally started for the sake of realism. Literally nothing that ever happens in a FPS is in any way close to real. Sometimes people look real, that's about it. Don't see why a developer would create a wacky world of ridiculous everything but then say, "Hold on, while this guy is running a consistent 20 mph, Wolverine healing back bullets to his skull, finding ammo dispersed throughout the ground and hoping to and fro from whatever alien vehicle he finds it just doesn't make any goddamn sense that he could be holding more than 2 guns."
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#98therickmu25Posted 8/6/2013 6:31:49 AM
DerPancake posted...
Unlimited weapons makes the game too easy.


So does the ability to shoot dozens of powers from your hands.
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#99ThePonyColliePosted 8/6/2013 7:14:28 AM
lol at the 2 weapon limit adds to the experience and intensity. I could just take a rocket launcher and grenade launcher and show them who's boss. "oohh 2 weapon limit! oohh intense! oohh fun!"
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#100rusty12000Posted 8/6/2013 7:46:28 AM
well realism wise it makes more scenes.
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