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Recommend me the "Best" Indie game in your opinion. To help get me into indies.

#1TerantatekPosted 8/15/2013 1:17:52 PM
-One i can spend alot of time on.
-One that isnt absurdly simple like a single celled organism.
-One that isnt "Binding of Isaac" i dont like the combat system and it looks slidey.
-One that isnt "Super Meat Boy".
-Non super nintendo first generation graphics
-Addictive
-Any difficulty level

This topic isnt a command, its a request.
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#2EntotrtePosted 8/15/2013 1:20:42 PM
You just described Minecraft.
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#3CloudZ1116Posted 8/15/2013 1:20:51 PM
Braid
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#4matu90rkPosted 8/15/2013 1:23:03 PM(edited)
Hotline Miami
Bastion
Cave Story+
Dust: An Elysian Tale (aka "that game with the furries")
Limbo
Terraria

And if you like roguelikes, Dungeons of Dredmor, FTL: Faster Than Light and Teleglitch.
#5dekouPosted 8/15/2013 1:24:20 PM
Recettear: An Item Shop's Tale
#6garyjpatersonPosted 8/15/2013 1:24:39 PM
The BEST one i can think of is Bastion. Had a lot of fun with it, but it is short! BUT, it needs at least two playthroughs, play through it 4 times for the full experience. Also, it gets extremely ease on normal after a while, but you can up the difficulty with the shrine things if i remember correctly, which may extent the replayability. Look into it.
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#7r0ge00Posted 8/15/2013 1:26:43 PM
La Mulana
Aquaria
Capsized
#8wizardmonPosted 8/15/2013 1:27:13 PM
Mount and Blade: Warband.
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#9Nineteen99Posted 8/15/2013 1:36:57 PM
Bastion (It's what got me "accepting" of indie games)
Torchlight II (Diablo clone, but VERY polished)
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Currently Playing: Bastion, Torchlight 2
#10akuma634Posted 8/15/2013 1:44:28 PM
Torchlight 2 was phenomenal. A $20 game that outclasses the over budget Diablo 3 in nearly ever aspect that doesn't involve production values. Also Grim Dawn is another dungeon crawler to keep an eye out for, I've played the Kickstarter alpha and it's damn good and very polished for a game made by 6 guys.
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