This is a split board - You can return to the Split List for other boards.

How do people stand playing in anything less than a 16:10 aspect ratio?

#1PathlessBulletPosted 8/21/2013 3:52:18 PM
Dat superior vertical real estate.
---
ADD, no. Where is the thread for Fallout OCD players?
"We have to keep it on page 3 or it freaks out."
#2BogePosted 8/21/2013 3:53:13 PM
4:3 aspect ratio had even more vertical real estate, but we left that behind.
---
Don't lie to someone who trusts you.
Don't trust someone who lies to you.
#3ivanwind15Posted 8/21/2013 3:59:20 PM(edited)
Because 16:9 gives more viewing space in gaming.

For example, http://h8.abload.de/img/sc2_fov36k6.gif
and http://i.imgur.com/CaMCp.jpg

---
My gaming Youtube channel: http://www.youtube.com/ramblingtoad
#4LoshadtPosted 8/21/2013 3:56:28 PM
Smaller ideal FOV though.
---
Russian is my first language, so yes there may be a spelling error or two.
Kirino is best girl.
#5TheFeshPincePosted 8/21/2013 3:59:41 PM
I prefer 16:9
---
http://i.imgur.com/J0lvB6S.jpg | http://i.imgur.com/DoHj9yA.jpg | http://youtu.be/YXkx-PSwbG4
#6YoungAdultLinkPosted 8/21/2013 4:01:11 PM
Nowadays most games use horizontal FOV, which means that 16x10 resolutions are treated as being narrower, not taller. If more games used vertical FOV, 16x10 would be better. As things are, you lose a bit of peripheral vision on shooters and map view in strategy games.
---
Once we perfect building Mechs, I expect there to be a factory in Mexico pumping out a brand call Mechsican. I wanna buy me a Mechsican.
steamid: Rohchya
#7BogePosted 8/21/2013 4:03:35 PM
I don't mind 16:10 or 16:9. I go with 16:9 because I played a Wii on my 16:10 monitor and it was squished. So as long as 16:9 is the standard with most platforms, I'll stick with that just to be sure to avoid any kind of strange conflicts.
---
Don't lie to someone who trusts you.
Don't trust someone who lies to you.
#8KillerzOverHerePosted 8/21/2013 4:05:48 PM
16:9 is standard. I play with that.
---
Gaming Laptops are so underrated...smh
xoticpc.com/images/xotic_pc_nbr_crew_sager_1.png
#9UberLurkerPosted 8/21/2013 4:40:48 PM
I'm an avowed member of the 16:10 faithful, been there since 1680x1050 came out... it's got to be more than a decade now.

The FOV argument against 16:10 is a weak one as it's only that way due to the way developers implement FOV, as YoungAdultLink mentioned if more devs used vertical FOV then the superior choice would be clear. Also this limitation is only for FPSes, any game that doesn't use a 1st person perspective can usually benefit from the extra screen space... RTSes and strategy games get a big bonus as 16:10 allows you to see more of the map than lesser aspect ratios.

Of course that's to say nothing about anything outside of games, goodness knows any text based application will enjoy those extra rows (or columns if you flip your screen 90 degrees).

Also, before someone mentions black bars when watching video... if you have a really good display then the bars will blend in with the bezel under low light (ideal) viewing conditions, keep in mind that most movies out there aren't filmed in 16:9 anyways (TV shows notwithstanding).
#10NingishzidaPosted 8/21/2013 4:43:55 PM
[This message was deleted at the request of the original poster]