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i swear if dont starve ever comes to humble bundle i will buy ten copies of it

#21dioxxys(Topic Creator)Posted 9/19/2013 9:13:48 AM
lionheart5656 posted...
It's ok. It's not that great.

It has very little content or challenge.

The only thing it has going for it is leaving you completely clueless as to what to do. It relies on that. As soon as you know how to play (within an hour), it has no purpose.


it takes alot more then a hour to learn everything, theres always something new that kills you
#22GhennkinsPosted 9/19/2013 9:30:18 AM
It has it's charms, but personally they're short lived. It gets repetitive fast and doesn't really hit the mark for me when it comes to survival games. Now if Don't Starve and Minecraft had a baby... that might do it. The 3D first person view makes for a much more immersive survival experience. Now if only a game did both well.
#23lionheart5656Posted 9/19/2013 9:37:13 AM
dioxxys posted...
lionheart5656 posted...
It's ok. It's not that great.

It has very little content or challenge.

The only thing it has going for it is leaving you completely clueless as to what to do. It relies on that. As soon as you know how to play (within an hour), it has no purpose.


it takes alot more then a hour to learn everything, theres always something new that kills you


There's really three main things that kill you that aren't completely obvious at first.

Hounds, Winter, and MAYBE sanity although you could argue you figure that out very quickly as well.

That's pretty much it. Monsters are extremely obvious and completely avoidable.

So no. It's pretty much boring within an hour.
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#24dioxxys(Topic Creator)Posted 9/19/2013 9:42:30 AM
^

winter doesnt even come within an hour, even then usually that alone kills someone. But then later theres the deerclops, and supplies run low if you arent prepared which usually takes 10 runs before you realize what you need to survive.
#25SlashmanSGPosted 9/19/2013 9:44:42 AM
I will take precisely one of them.
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#26MagnemightPosted 9/19/2013 10:00:26 AM
I can't seem to get back into Don't Starve. I stopped playing it a bit after the final Adventure update (didn't actually finish Adventure, though) and I started up a file to try out the underground, but I can't feel as passionate about the game as I did when it first came out.

it's odd because I've been replaying Minecraft with some of the more interesting mods (Metallurgy, Buildcraft, Archimedes Ships, Aether II) and I've been able to stay addicted to it, and it's a very similar type of game
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#27KillerTrufflePosted 9/19/2013 10:02:36 AM
Minecraft does have one major element going for it that Don't Starve is missing - creativity. Minecraft lets you create things. Don't Starve doesn't. That alone gives Minecraft infinitely more replayability.
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#28Ch3wyPosted 9/19/2013 10:17:47 AM(edited)
Euro Truck Simulator 2 has more replayability than both of them.
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#29arleasPosted 9/19/2013 11:01:02 AM(edited)
From: Monopoman | #017
It's funny that people don't bat an eye at buying say a pack of smokes for nearly 4-5 bucks

As someone who grew up with cigarettes costing less than $2 a pack, I bat an eye at it.... It was one of my major motivations to quit. (And I quit back in 2005).

Also, nicotine is physically addictive, unlike games. As long as they creep the price up slowly enough, the nicotine addicts will keep buying it no matter what... same for Gasoline... only in that case it's more of a "necessity of life" since you can't really do anything without having a car unless you live in a city with awesome public transportation.

From: KillerTruffle | #027
Minecraft does have one major element going for it that Don't Starve is missing - creativity. Minecraft lets you create things. Don't Starve doesn't. That alone gives Minecraft infinitely more replayability.


Minecraft is more about exploring and building to me than merely surviving... the whole zombie/creeper thing takes a backseat to that... it's just there as an obstacle to exploration.

Don't Starve really is more about surviving for as long as possible.
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