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Blizzard to Shut Diablo 3 Auction house

#11Fade2black001Posted 9/17/2013 11:22:23 AM
Boge posted...
Fade2black001 posted...
Now only if they will increase the loot like set pieces and uniques by like 500% then i MIGHT play it again.


When was the last time you played it? Because from my previous experience playing with friends after patch 1.7 I believe, we found like 5 uniques that night. I'd found 6 in the 300 hours I played before that.


Really? What about the legendaries? I think that what they are. The orange pieces. OK maybe uniques wasn't quite right but they definitely need to up the drop rates of set pieces and legendaries by A LOT. I played that game for like 125 hours and only found 1 legendary and 0 set pieces. The last time ai played the game? That a good question but its been like 3-4 months.
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#12jake-sfPosted 9/17/2013 11:25:56 AM
Still need offline and modding.
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#13Doomsday FortePosted 9/17/2013 11:26:16 AM
I only skimmed the page, but I'm willing to bet you still need to be online to play, and there still won't be mod support.
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Crimson night & Celsion moon, misfiction, not save the Player is Prayer, yes, Dance Romanesque and unfinished Romancia.
#14Kokuei05Posted 9/17/2013 11:29:59 AM
I like an auction house for a perma death game. It rewards good players by making rich bad players pay. It was like that with Realm of the Mad God. I personally thought the game was easy as hell but a lot of people said it was really difficult.
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#15Doomsday FortePosted 9/17/2013 11:37:22 AM
Kokuei05 posted...
I personally thought the game was easy as hell but a lot of people said it was really difficult.


Not that I played the game, but I hear this statement varies depending on when you played. Or rather how far. Normal through Hell? Easy cakes. Inferno was where everyone hit a massive brick wall and some argued that they needed the cream of the crop gear sold on the AH to make it through. But I've also heard lately they've made Inferno less difficult, so there's that too.
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Crimson night & Celsion moon, misfiction, not save the Player is Prayer, yes, Dance Romanesque and unfinished Romancia.
#16dlfPosted 9/17/2013 11:53:11 AM
Get RID of the ENTIRE need to be online (even single player) AND allow mods and I MIGHT bite. If not I'd rather get it on PS3/PS4 . . .
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#17Orestes417Posted 9/17/2013 11:54:38 AM
So now we go back to the old days of dodgy player trades and shady third party sites. Yeah, big improvement there morons.
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#18KillerTrufflePosted 9/17/2013 11:59:10 AM
So this is Blizzard basically admitting straight out that the auction house, which is the CORE reason they f***ed up Diablo 3 so bad with the always online, terrible item drops, etc., was a bad idea? I was saying that since well before the game was released. Stupid Blizzard.
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#19CatToyPosted 9/17/2013 12:04:26 PM(edited)
Normal through Hell was always cake. Inferno at launch, anyone who said it was easy is just flat out lying, end of story. Inferno now without monster power, also cake, even with monster power, easier than launch.

The original design for Inferno at launch was one effective difficulty increase per Act. Act 1 was a pretty linear increase from Hell Act 4 so it wasn't too bad. Act 2 compared to Act 1 was basically playing whatever difficulty would come after Inferno. Act 3 would be playing whatever difficulty level was after that.

It was not a good difficulty either, it was a broken difficulty clearly designed to send people towards the auction house.
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#20neroAngeloPosted 9/17/2013 12:00:15 PM
I swear Blizz is run by monkeys now. This is a terrible idea. An AH is much better than watching chat spam for hours to see if anyone is selling something useful to you character.

What D3 needs is a gold sink. A lack of BoEs and BoAs in D3 is mind boggling considering these are the same guys that made WoW
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