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More clues of GTA V PC in iFruit companion app.

#1GodXIIPosted 9/18/2013 11:27:23 AM(edited)

What's interesting though is that there is no showing of the PS4 or Xbox One versions of the game in the app's 4,724 files.
#2HaMMeRHeaD25Posted 9/18/2013 11:30:56 AM
These assets are solid proof that they have prepared the game for a PC release. Let's just hope they follow through in a timely manner. Before next summer please!
Ya ave a license fa dem dubs?
#3Binba442Posted 9/18/2013 11:31:25 AM
No suprise, a PC version is more likely than a XboxOne/PS4 version.
Pacman is a deadbeat uncle who embarrasses everyone involved while living off of his one single moment of glory he had back in the 80s -Tirkaro 2013
#4uncle_DescartesPosted 9/18/2013 11:35:41 AM
I think this has been discussed to death already.

Rockstar is, like several publishers throughout the years, releasing the PC version several months (possibly years) behind the PC release, because given the option of buying for console on release vs. pirating for PC on release many gamers will choose the latter. By delaying the game they force any would-be pirates to make a tradeoff - "sure, you can get it for free easily on PC, but it'll be after everyone's discussed the game to death and the buzz is gone". I suspect there is a very large number of potential GTA5 pirates swayed via this tactic.

But you can pirate on consoles too!

Not even gonna get into details since that is pushing the ToS, but: we all know on PC it is both easy and effortless. On console it is pretty easy too but requires effort, such as actually going to the computer to download some hack tool or buying DVD-RWs. Console users are unlikely to feel confident or safe doing these things, when they can just pay and "it just works".
#5DV8ingSourcesPosted 9/18/2013 11:42:41 AM
uncle_Descartes posted...
when they can just pay and "it just works".

This is actually becoming more common for 'jtagging' too. Pay a modder to do the hard work. Its sad but I know of more 'pure' pirates on the 360 than I do on pc. By 'pure' I just mean they don't buy games at all usually.

Sure its easier on pc but due to steam and other sites outrageous sales, I think there is just as much revenue hitting the publishers. 5-10 years ago, I'd have agreed 100% that pc is just infested with pirates. Today, not so much (at least not in the better off countries)
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