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Do you like puzzles in your non puzzle games?

#1happyscrub1Posted 9/19/2013 6:17:51 PM
Do you like puzzles in your non puzzle games? - Results (43 votes)
Hell yea! I need a break from slaying dragons and doing headshots
48.84% (21 votes)
21
Only if they are optional. And if not, they should be easy and fast.
34.88% (15 votes)
15
Hell no! I didn't sign up for this crap!
16.28% (7 votes)
7
This poll is now closed.
I'm playing an action RPG game right now and just had to do atleast 9 mandatory puzzles to proceed.

I could seriously punch a baby right now I'm so mad. >.<
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#2Digital StormPosted 9/19/2013 6:18:42 PM
I enjoyed GW2's jumping puzzles.
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#3Borticus1Posted 9/19/2013 6:25:06 PM
Depends on the game/puzzle.
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#4TheFeshPincePosted 9/19/2013 6:25:36 PM
Borticus1 posted...
Depends on the game/puzzle.

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#5TheC0ndemnedOnePosted 9/19/2013 6:26:59 PM
I usually enjoy them more than mini-games. Parkour is also cool if the punishment isn't annoying as hell (like a really tricky jump that takes minutes to backtrack to if you fail).

I think Dark Souls with some simple puzzles (like those you'd find in Resident Evil or maybe The Legend of Zelda) would be great.
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#6PhilOnDezPosted 9/19/2013 6:49:47 PM
I don't mind a simple puzzle but if it's one that breaks the flow of the game then just leave it out. I don't want to stop for an hour while I try to solve a rubiks cube, if I wanted to do that I'd just get one.
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#7Orestes417Posted 9/19/2013 6:56:52 PM
Where's my only if they're optional and clever/hard option?
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#8GhennkinsPosted 9/19/2013 7:12:18 PM
Hate it. It's the only thing about Assassins Creed Brotherhood that I absolutely loathed. Pretty sure someone on the dev team was desperately trying to sabotage that game with that horrible crap.
#9RequiemPosted 9/19/2013 7:14:25 PM(edited)
Digital Storm posted...
I enjoyed GW2's jumping puzzles.


I absolutely hate jumping puzzles.

On the other hand, mini game/puzzles like "hacking" in Fallout is pretty decent. Not hard at all, and it does give a sense of "breaking the code".

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#10jake-sfPosted 9/19/2013 7:22:30 PM(edited)
I just hate badely paced puzzles or puzzles that have no purpose being there, really. Oh oh, its super obvious block pushing crap. I got in the room, knew in less than 1 second what to do, and spend 2 minutes pushing blocks in position.

I don't know why, but modern games tend to make everything about their "puzzles" tedious by making things take forever.
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