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Bioshock Infinite vs Metro Last Light?

#21TheC0ndemnedOnePosted 9/20/2013 9:33:37 PM(edited)
I really liked Infinite. The combat wasn't very special, but it was still fun, so I don't mind. Even if it wasn't fun, the story was still pretty interesting, so I still would've liked the game.

I haven't played Metro: Last Light yet, but I want to. Two things:
http://www.youtube.com/watch?v=rlBIjSFbHEM
http://www.gameplanet.co.nz/pc/features/g523936f6c3fc3/Gameplanet-readers-winning-weapon-design-features-in-latest-Metro-Last-Light-DLC/
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#22cainism25Posted 9/20/2013 9:34:46 PM
metro last light, i have beaten both games. metro is a true 10/10 experience.
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#23biohazard1775Posted 9/20/2013 10:35:46 PM
Infinite was a severely cut down experience.
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#24AlleRacingPosted 9/21/2013 12:03:29 AM
Metro Last Light

If you want to try Bioshock, try 1 or 2.
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#25jakisthePosted 9/21/2013 12:08:51 AM
kemPhReAk posted...
Jprime666 posted...
Metro.

Infinite was good too but I found the combat to be meh. I also don't like how they pretty much removed the ammo conservation element that made the first bioshock so fun to me. I remember using a rocket launcher for a couple hours strAight because Elizabeth kept giving me free ammo.


Wow just wow. It adds a lot to the FPS genre. You have many weapons, vigours, the equipment tears skylines and a variety of enemies all in one area, adding a ton of variety in combat for the player to take advantage of. I dont know but I was constantly running out of ammo in 1999 mode.


The weapons were all awful (and the inventory negated the point of upgrades, which were also awful), the vigors were limited in application and evolution, the equipment was toned down and much less intricate than BS2, the tears were basically just long range "do this very specific thing in this very specific place" buttons (while being advertised as much more), the skylines were interesting but underutilized (and, again, not as advertised), and the enemy variety was nonexistent (a fact made worse by the wide spaces and hitscan weapons, meaning neither level design nor skill could be worked into playstyle).

BS:I is a terrible shooter in just about every aspect, and a colossal step down from BS:2. Based on that alone, I say get M:LL.
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#26HighOnPhazonPosted 9/21/2013 12:13:24 AM
Bioshock is an amazing game, but it's pretty much a "One and done" game. The story is so good, the plot is outstanding...the twist at the end one of the greatest in all video games, but after that? There is little reason to go back.

Metro...I haven't put enough time into it to really say whether or not it's better...
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#27HighOnPhazonPosted 9/21/2013 12:14:45 AM
jakisthe posted...
kemPhReAk posted...
Jprime666 posted...
Metro.

Infinite was good too but I found the combat to be meh. I also don't like how they pretty much removed the ammo conservation element that made the first bioshock so fun to me. I remember using a rocket launcher for a couple hours strAight because Elizabeth kept giving me free ammo.


Wow just wow. It adds a lot to the FPS genre. You have many weapons, vigours, the equipment tears skylines and a variety of enemies all in one area, adding a ton of variety in combat for the player to take advantage of. I dont know but I was constantly running out of ammo in 1999 mode.


The weapons were all awful (and the inventory negated the point of upgrades, which were also awful), the vigors were limited in application and evolution, the equipment was toned down and much less intricate than BS2, the tears were basically just long range "do this very specific thing in this very specific place" buttons (while being advertised as much more), the skylines were interesting but underutilized (and, again, not as advertised), and the enemy variety was nonexistent (a fact made worse by the wide spaces and hitscan weapons, meaning neither level design nor skill could be worked into playstyle).

BS:I is a terrible shooter in just about every aspect, and a colossal step down from BS:2. Based on that alone, I say get M:LL.


But DAT PLOT
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#28jakisthePosted 9/21/2013 12:19:51 AM
If you're playing a video game mostly for the story, well...

At any rate, the BS:I story is absolutely no reason to drag yourself through such gameplay tedium. Go read Anathem or The Forever War if you want good stories in a similar genre.
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#29Kosba_2142Posted 9/21/2013 1:01:10 AM
Jprime666 posted...
Metro.

Infinite was good too but I found the combat to be meh. I also don't like how they pretty much removed the ammo conservation element that made the first bioshock so fun to me. I remember using a rocket launcher for a couple hours strAight because Elizabeth kept giving me free ammo.


Uhhh... I can't count how many times I ended up running around fleeing for my life because of Handie Men being bullet sponges... among other things... try again
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#30TimePharaohPosted 9/21/2013 1:07:34 AM
Kosba_2142 posted...
Jprime666 posted...
Metro.

Infinite was good too but I found the combat to be meh. I also don't like how they pretty much removed the ammo conservation element that made the first bioshock so fun to me. I remember using a rocket launcher for a couple hours strAight because Elizabeth kept giving me free ammo.


Uhhh... I can't count how many times I ended up running around fleeing for my life because of Handie Men being bullet sponges... among other things... try again


I guess you just suck then because Elizabeth is a walking God making you Jesus. And if somehow you do die and don't end up just warping to the exact same spot, it doesn't matter because enemies won't come back and they'll still be damaged....

And every single Handyman is conveniently directly by skylines, so if you are terrible you can just hook, you'll godshield regen, repeat.
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