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Convince me to buy State of Decay

#1twa556Posted 9/22/2013 10:47:26 AM
Go!
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http://www.youtube.com/watch?v=wnU6oTlInbs&list
Macarena!
#2MonkeymagePosted 9/22/2013 11:10:57 AM
Why?
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7.3 GHz Intel i9 7770k "Hollow Tree" / 64GB TDR4 RAM / GTX Titan 5 GK330 "Daghlian" Chipset, Dodeca-SLI
#3steveboblarryPosted 9/22/2013 11:11:38 AM
Butter toast
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Drake the type of dude who understands were Skylar is coming from in Breaking Bad
#4Maiken100Posted 9/22/2013 11:14:50 AM
Don't buy it
/reversepsychology
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Next Gen: http://www.youtube.com/watch?v=RJt3TOFUxPs
#51618dudePosted 9/22/2013 11:16:06 AM
no
#6d209999Posted 9/22/2013 11:29:09 AM
Convince me to convince you to buy State of Decay.
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*under construction*
#7twa556(Topic Creator)Posted 9/22/2013 12:01:23 PM
d209999 posted...
Convince me to convince you to buy State of Decay.


I'll give you a virtual cookie.
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http://www.youtube.com/watch?v=wnU6oTlInbs&list
Macarena!
#8shaun239Posted 9/22/2013 12:42:28 PM
no u
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"Justice is done! Well, not justice, but what I want, which is pretty much the same thing."
#9TheC0ndemnedOnePosted 9/22/2013 12:42:54 PM
[This message was deleted at the request of the original poster]
#10TheC0ndemnedOnePosted 9/22/2013 12:48:01 PM
Repost from another topic:

The only issues I've seen so far are zombies clipping through some walls/doors at times (not too common), lack of/badly implemented mipmapping/anisotropic filtering, and some light stuttering in a few places (it might be how the game loads, I'll have to try it on my SSD; the download size was only 1.9 GB).

I doubt this issue is specific to PC (it's probably just how the game works and it's not an issue), but the cars are a little "loose". The driving doesn't feel like it would in a modern sandbox game (like GTA IV or Sleeping Dogs). It's still very fun, but it's not very realistic and the cars can get stuck on weird bits of terrain if you go off road.

On to the game itself, it's pretty fun so far. It's a zombie action/survival/strategy game all in one. You can have loads of fun just going out and killing zombies, but supplies are limited, so you'll have to be careful and scavenge for more. Improving and managing your base is also a big part of the game.

The game is also pretty good in terms of production and quality. I've seen big budget, AAA games of lower quality before. Also, Jesper Kyd is the composer, which is cool.

I haven't had anyone die yet, but there have been some very close calls. I'm about six hours in. I think things are going to get more interesting as I go through the game.
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