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I'm playing Duke Nukem Forever for the first time, and liking it

#11AlleRacingPosted 9/30/2013 11:37:01 AM
I thought it was pretty decent.
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#12SpazH3dPosted 9/30/2013 11:42:42 AM
The DLC is apparently a better game than the main. Did you guys feel the same?
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#13spud_almightyPosted 9/30/2013 11:46:17 AM
It still amazes me that people thought the game was going to be great after 15 years. That was just sad and pathetic.

I personally enjoyed the game to the point I have played and finished it twice. I bought it day 1 and never regretted my purchase.

The DLC makes it even better, a very fun extra campaign.
#14ChromaticAngelPosted 9/30/2013 11:48:05 AM
it was a good game, but the console versions suffered from atrocious loading times of greater than 30 seconds.
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#15cloakedboltzPosted 9/30/2013 1:53:19 PM
I need to get it so I can see how bad it actually is.
#16bobhome2Posted 9/30/2013 2:14:11 PM
I got it some time after release when it was at a bottom-of-the-barrel price. I had known of its bad ratings prior to purchase, and went in expecting very little.

In the end, since my expectations were pretty low, it turned out to be an OK game. It could have been far, far better. But at least it was mildly humorous with solid enough gameplay. I didn't regret the purchase.
#17akuma634Posted 9/30/2013 2:54:46 PM
It just wasn't a fun game. The game barely felt like Duke Nukem, plus a lot of his lines were handmedowns dating back to Duke 3D but sans the context. That worked wonders for the Nightmare On Elm Street remake. Serious Sam 3: BFE to me was EVERYTHING a modern Duke Nukem game should have been, it was a great way to merge the best features of the classic FPS with the best modern features and scrap the stuff from old and new that was never fun. DNF decided to be a really bland FPS that mostly takes the crappier features of modern FPS games like even lamer attempts at "puzzles" which are often just bad minigames or driving sections with awful controls, also plenty of long turret sections. It didn't feel retro nor did it feel modern. It felt like Duke sold out.
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#18arleasPosted 9/30/2013 3:12:00 PM(edited)
The problem with DNF is that it was in development forever, and yet everything (to me) felt half assed. Like it was trying to do too many things, but not trying very hard to do any one thing well. I'm glad I only paid $5 for it.. for $5 it's a decent game. I feel sorry for anyone who bought it for more than that though...
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#19Damaged7Posted 9/30/2013 3:36:36 PM
I don't know what people were expecting.

I mean you got Duke, some guns and you kill stuff. Duke says cool things once in awhile.

There's your game.
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#20nIMr0D888Posted 9/30/2013 3:48:32 PM(edited)
The game was awesome except for the weapon limit. I think those who criticize the game either never played DN3D back in its day or are young kids.

The same thing is going to happen with the new Shadow Warrior. It will stick to it's old school gameplay and duke humor and the younger generation will hate it because it is different to a modern game.

Really though when you think about it arcade games are closer to being an actual video game than the interactive movies that are games today.
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