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Which has a higher competitive skill ceiling...MOBAS, RTS or FPS games?

#1runromPosted 10/1/2013 4:34:00 PM
Just looking for opinions. I personally think Quake 3 still takes the cake for one of the most challenging FPS games played competitively.
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#2DerPancakePosted 10/1/2013 4:35:47 PM
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#3KillerTrufflePosted 10/1/2013 4:47:42 PM
I swear I've seen this topic before. Couple months ago. :P

Same thing now as then - different skills in different areas, so not easily compared.
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#4Cool_Dude667Posted 10/1/2013 4:48:02 PM
Starcraft specifically.
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#5PraetorXynPosted 10/1/2013 4:50:09 PM
Depends on what the RTS is, but RTS easily.
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#6ShebeskiiPosted 10/1/2013 4:52:04 PM
RTS. It's actually not even close.
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#7ShebeskiiPosted 10/1/2013 4:52:11 PM
[This message was deleted at the request of the original poster]
#8g7g7g7g7Posted 10/1/2013 4:53:58 PM
I would have to say RTS games, I can manage to be competent at fighting games and FPS's with good reflexes and muscle memory alone, I can manage to be competent at Turn Based Strategy using intelligence and tactics. It seems impossible however to do both at the same time, there is always too much going on in RTS games, seems like you need to do 1000 things at once.
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#9poopninjamvc3mkPosted 10/1/2013 4:54:38 PM
RTS>Fighting Games> MOBA>FPS
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#10Maiken100Posted 10/1/2013 5:02:15 PM
That's weird I was sort of thinking this and suddenly this topic popped up lol
Honestly depends on the game, people will instinctively say RTS but high level FPS can be very difficult if you don't possess certain abilities. Usually you can get better the more you play a RTS by learning strats and such but with FPS I find people who have bad accuracy, reaction speed and timing find it much harder to improve. Out of the three FPS certainly the most newbie friendly.
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