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Why are games like Mass Effect, and Dragon Age considered real time?

#1BendoHendoPosted 10/11/2013 1:57:09 PM
I don't understand where people get that these games are real time games. They are ruled based and turned based.

These games have to be turn based because of the pen-and-paper-like mechanics that they emulate, inherited from the days role playing was based on DnD.

Button mashing won't make your character swing faster. Each character operates on his own personal combat round.

The turns are all at the same time, but it's still turn based.


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#2TheFeshPincePosted 10/11/2013 1:59:42 PM
Mass Effect is now turn-based. Discuss.
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#3Sir_Burpalot21Posted 10/11/2013 2:07:57 PM
Doesn't change the fact that Bioware can't write anything beyond a generic storyline with uncreative "choices".
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#4Ikari GendoPosted 10/11/2013 2:18:38 PM
I can see the argument for DA... But wtf Mass Effect?
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#5blablablax17Posted 10/11/2013 2:28:28 PM
Quote:I can see the argument for DA... But wtf Mass Effect?
@Ikari Gendo

This
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#6CatToyPosted 10/11/2013 2:45:35 PM
TheFeshPince posted...
Mass Effect is now turn-based. Discuss.


Let us not forget how it is also a first person shooter.
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#7akuma634Posted 10/11/2013 2:46:08 PM
Genres change. You can use lots of RPG mechanics in a real time game, Fallout 3 really did a lot with that such as every gunshot being a dice roll that is the numbers from your stats vs the stats of the target so if you have poor weapon skills skills, weak attributes, a busted ass gun, the enemy has high agility and natural thick armor from mutation then even if it's a point blank shot, it can miss because it's an RPG first and a shooter second.

Mass Effect games didn't take it that extreme. You are military commander after all so you have to have to be skilled enough to start things off. It's just the game does want you to use squad tactics so you can pause the game to queue up commands like move here or use this power. KOTOR did that too. It doesn't make it a turn based game because it incorporates an archaic system into a modern system.
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#8kingoffpsPosted 10/11/2013 2:49:36 PM
BendoHendo posted...

Button mashing won't make your character swing faster. Each character operates on his own personal combat round.
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Using this logic then there is NO such thing as real time, even in real life. Your brain (like everything else) has a maximum operating speed. Let's call this x. Therefore within a second you have 1/x turns in which to respond to stimuli.

Basically you're being ridiculous.
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#9Tyranius2Posted 10/11/2013 3:01:54 PM
CatToy posted...
TheFeshPince posted...
Mass Effect is now turn-based. Discuss.


Let us not forget how it is also a first person shooter.


someone actually remembers that dumb remark
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