Except Civ is 4X, not Grand Strategy. Can people not tell the difference between the 2?
Can there not be crossover between the two? If something deals with strategy on a grand level, such as nations, worlds, or whatever, then it certainly seems like it would be a grand strategy game. --- "You may not believe this, but I was once a remarkable man," -Denny Crane
I don't feel like a game like Civilization (or most standard 4X games) have enough . . . what's the word . . . details, or micromanagement, to be considered grand strategy. That being said, I really like Crusader Kings 2 and Distant Worlds. --- . . . methodical, exacting, and worst of all, patient.
A grand strategy wargame is a wargame that places focus on grand strategy: military strategy at the level of movement and use of an entire nation state or empire's resources.
4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate".
Explain to me how the two are mutually exclusive.
Oh and the Total War series? They're 4x grand strategy games with RTS elements. Genres are not like species classifications, they are not scientific, and it's very easy for something to mix elements from different genres. --- I try, but not very hard, product of my generation-snoochtonooch