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First vs Third person shooter

#1happyscrub1Posted 10/16/2013 4:58:20 PM
First vs Third person shooter - Results (59 votes)
First
66.1% (39 votes)
39
Third
33.9% (20 votes)
20
This poll is now closed.
I've notice a big trend in third persons being made
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#2KidInTheHallPosted 10/16/2013 4:59:53 PM
I like 3rd especially as a huge SOCOM fan but I do prefer 1st.
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#3este914Posted 10/16/2013 5:02:49 PM
Both but more so FPS
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#4Solomons_ClosePosted 10/16/2013 5:05:11 PM
I personally find that I have better awareness of my surroundings in 3rd person that makes up for the lack of peripheral vision in 1st person. Of the titles I've played, 3rd person trends a bit more tactical as well which I generally prefer most of the time, but not always.

3rd person for me, about 75% of the time.
#5Ch3wyPosted 10/16/2013 5:05:35 PM
At least with recent games I'm going to go with first.

Third person shooters usually rely on cover mechanics that are annoying as **** and consist of you popping out of cover to take a few shots and hide back again. They don't usually make for good online games either since you can see around corners and camping holds a massive advantage.
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#6DerPancakePosted 10/16/2013 5:08:50 PM
First person unless the character is pretty like:

http://i.imgur.com/cWKUc7l.jpg
http://imgur.com/kz7p5oF
http://imgur.com/HJZTO4s
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#7BomasaPosted 10/16/2013 5:16:01 PM
I like both but rather play first person because with third person you can just hide and sit behind a wall and just look around without exposing yourself to danger but playing FPS comes with danger of exposing yourself to peek around corners. At the end of the day it depends on the game modes and if bullets are really lethal and don't need 3-5 bullets to kill depending where your bullets land on your target.
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#8Orestes417Posted 10/16/2013 5:16:35 PM
If there's significant aiming and shooting to be done FPS is the only answer. If it's more of an adventure/platformer then 3rd person is better
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#9MaxCHEATER64Posted 10/16/2013 5:22:28 PM
First for my PC.
Third for Consoles.

Don't know why but I always felt awkward using KB&M for TPSs. One of the reasons I never finished ME3 was because of that.

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#10TheC0ndemnedOnePosted 10/16/2013 5:31:16 PM(edited)
Orestes417 posted...
If there's significant aiming and shooting to be done FPS is the only answer. If it's more of an adventure/platformer then 3rd person is better

This is one reason I like third-person shooters more (when the controls and gameplay are smooth). I also like being able to observe my character from time to time.

Third-person view also has a more realistic field of view, oddly enough. In first-person, everything starts looking weird past 90 for most people and their displays, but in third-person you can see to the sides of the character, like in real life. Arma is a good example of this. I'd rather be able to see to the left and right and even a little bit behind my character than only being able to see 45 degrees to the left and right of what's in front of me.

The only downside is that the character itself blocks some of the view, but proper controls and a well-placed camera make this pretty much negligible. Still, it's also a problem with first-person views, too. The arm and weapon block off some of the view. It's annoying with some weapons:

http://i1.ytimg.com/vi/bhmNMRDIVk0/hqdefault.jpg
Back when I still had a 4:3 SDTV, playing first-person games wasn't great because of the low FOV. Weapons that took up much of the screen, like the Mesmetron in Fallout 3, made it even worse.
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