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Whats up with Indies and their 8bit lazyness?

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2 years ago#51
xanthan1 posted...

Oh wait, this is reality. Vanillaware has made one game that sold close to the same amount. Odin Sphere. Their games don't sell well no matter what system they're on.


Dragon's Crown sold pretty well if I recall.
2 years ago#52
AnatomyHorror posted...
xanthan1 posted...

Oh wait, this is reality. Vanillaware has made one game that sold close to the same amount. Odin Sphere. Their games don't sell well no matter what system they're on.


Dragon's Crown sold pretty well if I recall.


It's sold pretty well so far but as I mentioned before I'm not counting it due to being only a few months old. Maybe it'll keep selling well and pass Muramasa in sales, maybe it'll just kind of peter out next month. Who knows.
2 years ago#53
A few days before it was released in USA it was supposedly their best selling game - http://www.playstationlifestyle.net/2013/08/03/dragons-crown-becomes-vanillawares-best-selling-game-moves-300k-in-japan/
2 years ago#54
I've heard 32Bit 2D is in some cases tougher to make than 3D depending on how fluid the animation is.
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Oh, you thought they made this game for you? You clearly bought the wrong game.
2 years ago#55
YoungAdultLink posted...
DerPancake posted...
YoungAdultLink posted...
What game is that?


Muramasa.


Okay, found your problem. It didn't sell because it's on the Wii.


Wasn't the Wii the highest selling console last gen...>_>
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Oh, you thought they made this game for you? You clearly bought the wrong game.
2 years ago#56
1)not everyone concept of nice/ugly is the same. 2)I like game depending on the gameplay itself way more then the visuals 3)I don't really like comparing game to each other unless both are being very similar.
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lemonfed / my lord , it seem that ganon and his minions have seize the island of gamefaqs .
2 years ago#57
but here is what I think of the previous links.

the colors on this pictures hurt my eye's , not ugly ... but I don't like.
http://i.imgur.com/tVU40yU.jpg

monkey's , frogs and ... something like an alien? I don't know but it's not apealing for me.
http://i.imgur.com/5XPIz8f.jpg

it's not very detailed but it's better the previous one for me
http://i.imgur.com/1RTe8Ru.jpg

look great , very nice colors and a good attention to details.
http://i.imgur.com/dqNQnD0.jpg
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lemonfed / my lord , it seem that ganon and his minions have seize the island of gamefaqs .
2 years ago#58
It's awful when the "8-bit" graphics have far more colors than any 8-bit machine could display simultaneously. Bigger pixels means lower resolution, which means lower production costs. That's all there is to it.
(edited 0 seconds ago)
2 years ago#59
Chaos_Missile posted...
DerPancake posted...
Seriously why in hell? Are they still stuck in the 1980s? I mean can't they make their sprites not 8bit?

This is decent/good 2D graphics:

http://i.imgur.com/tVU40yU.jpg
http://i.imgur.com/5XPIz8f.jpg

This is not:

http://i.imgur.com/1RTe8Ru.jpg


So...if that is "decent", why is this easily one of THE worst port/game in the ENTIRE franchise?:
http://www.youtube.com/watch?v=zbht_bSvKcs


Its bad because the animations are choppy as f***, the frame rate is bad, the levels are split into sections instead of you being able to run straight through them, and the layout is bad. The graphics themselves are that bad, although its missing style
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http://i.imgur.com/Z3MIjNj.jpg
If you believe in Allah and are 100% proud of it, put this in your sig.
2 years ago#60
wdfoster posted...

And ask any pixel artist whats lazier; hand drawing every possible animation with every possible load out, or the copy/paste that is 3d rendering.


Don't do that, you sound foolish and ignorant
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R.I.P LaManoNera
04-06-2009
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