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I hobestly can't stand the combat in Witcher 2

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  3. I hobestly can't stand the combat in Witcher 2

User Info: SnipeStar

SnipeStar
3 years ago#61
mogexpress1 posted...
its called blocking and counters

you basically run through the game if you do those


this this this.

i ran through the game on normal ignoring bombs, traps, and signs even. an occasional aard here and there, but i never waste any points into them- they all go into sword skills. halfway through the game i was slaughtering groups of anything and everything. i wasn't even using potions that often- hell i used the cat potion more than anything- mainly just before larger battles or boss battles was the only time i was popping swallow, etc.

if you think the combat is too hard- on normal/easy- and you think that 'quen is mandatory' >_> - you just suck at the game.
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User Info: spud_almighty

spud_almighty
3 years ago#62
r0ge00 posted...
Did you play TW1? It's significantly worse.


That is a matter of opinion. I personally preferred the first game in nearly every aspect.

User Info: darkdragon_9600

darkdragon_9600
3 years ago#63
At first I hated TW2. Suddenly, it clicked and I loved it.
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User Info: Ningishzida

Ningishzida
3 years ago#64
SnipeStar posted...
if you think the combat is too hard- on normal/easy- and you think that 'quen is mandatory' >_> - you just suck at the game.


lol @ anyone thinking the combat is hard, its just bad. so very clunky and bad.

Dark Souls is where it's at for austere and tactful combat. Or even Gothic 2: NotR.

User Info: ab2c4

ab2c4
3 years ago#65
I didn't have any problem with the combat, I did have a problem with the Map though. I completed my first play through, no thanks to the map. I got maybe one third of my way through the second play through and just gave up. I got so sick and tired of standing on the marker where the map showed that I should be, yet it clearly wasn't where I was supposed to be and I was fed up with wandering around.

User Info: Ningishzida

Ningishzida
3 years ago#66
ab2c4 posted...
I got so sick and tired of standing on the marker where the map showed that I should be, yet it clearly wasn't where I was supposed to be and I was fed up with wandering around.


yah, the map is almost useless.

CDPR could at least have hired a mapmaker who had experience with cartography, but I guess they wanted to hire their friends.

User Info: nIMr0D888

nIMr0D888
3 years ago#67
Why are you comparing the combat to a game that mostly deals only 1v1 (souls series)?
CAUTION: EXTREMELY HAZARDOUS SUBSTANCE

User Info: TheC0ndemnedOne

TheC0ndemnedOne
3 years ago#68
nIMr0D888 posted...
Why are you comparing the combat to a game that mostly deals only 1v1 (souls series)?


1) http://www.vg247.com/2011/04/04/cd-projekt-the-witcher-2-takes-inspiration-from-demons-souls/
2) Combat in the Souls series can get really fun interesting when faced with multiple enemies.
3) Continuing on #2, you still directly target one enemy at a time and usually only hit one in both games.
4) However, there's more AoE stuff in the Souls series.
5) So if anything, the Souls series has 1v2+ combat much more often than you think, and it's handled better.
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User Info: overkillwfo1978

overkillwfo1978
3 years ago#69
darkdragon_9600 posted...
At first I hated TW2. Suddenly, it clicked and I loved it.


Exact opposite for me. Loved it at first... the more I played, the more I hated it.
"If you can't beat them, arrange to have them beaten" -George Carlin

User Info: El_Kaz

El_Kaz
3 years ago#70
Ningishzida posted...
austere and tactful combat.


Hilarious
Wait... what?
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