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I created a ramdisk/ramdrive for gamers. Here, have some product keys!

#121TimDD(Topic Creator)Posted 11/16/2013 12:28:10 PM
Chetyre posted...
I just bought it yesterday to support you Tim. But I think you are charging way too much for it, you'd see more popularity if it was priced lower.

It works, however it cannot detect my CPU or RAM statistics.


Hey there, thanks for the feedback, and thanks for the support! I did $37 after a small survey of some current users of my other gaming software, as well as people on a live gaming stream I do. I might play around with the price a bit after I finish a lot more development.

The CPU / RAM statistic not showing up. That happened to one other customer, and it ended it being because their Windows OS had a corrupt hardware counter index. Could you try this Microsoft fix I posted here: http://forums.dimmdrive.com/index.php?/topic/97-fixed-dd-crashes-when-i-try-to-open-it/page-2?hl=wmi See if that helps?

That being said, the cpu/ram stats section is getting re-done to make room for some exciting new features, including built-in Firefox and Chrome integration :)
#122ChetyrePosted 11/16/2013 12:47:10 PM
I just noticed that it works if I run the program as administrator. I don't want to do that if I don't have to though. It would annoy me when starting at boot most likely.
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#123TimDD(Topic Creator)Posted 11/16/2013 1:18:30 PM
Chetyre posted...
I just noticed that it works if I run the program as administrator. I don't want to do that if I don't have to though. It would annoy me when starting at boot most likely.


Yea it definitely sounds like you have that bug. A LOT of things in Windows use those pointers, so I'd probably end up fixing it anyway just to be safe. You can always do a backup restore point or w/e it is called in Windows, though I think that is an easy/good fix.
#124MortalDangerPosted 11/17/2013 2:23:00 PM
I'm pretty sure I'm going to pick this up. Question first though:

How will it help games that don't support 64 bit? I'm thinking of Kerbal space Program specifically. Adding so many parts uses up the 4 gig limit and gives massive FPS drops and causes crashed.
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#125arleasPosted 11/17/2013 2:28:30 PM
From: MortalDanger | #124
How will it help games that don't support 64 bit?


All it's going to do is speed up your load times. It's a ramdisk. If the game doesn't allow more than 4GB to be used at once that is not going to change just because you loaded it off of ramdisk. Now if you don't need everything loaded at once and you can unload parts of it, but keep it in the ramdisk to be loaded up later, that might help, provided you have the RAM to spare.
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#126Fire_PloverPosted 11/17/2013 3:31:10 PM(edited)
Just bought it... looks like a great idea, and I can't wait to start testing games out with it. Thanks!

Edit: Started it up and running... Only question I have is about the less RAM option (My laptop doesn't have much RAM - that's what I'm testing this on). Do you have any general ideas on how to find the files that should run through DimmDrive the most? (i.e. How to find the highest priority files that DimmDrive should use).

Thanks again.
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#127arleasPosted 11/17/2013 5:20:18 PM
From: Fire_Plover | #126
Only question I have is about the less RAM option (My laptop doesn't have much RAM - that's what I'm testing this on). Do you have any general ideas on how to find the files that should run through DimmDrive the most? (i.e. How to find the highest priority files that DimmDrive should use).


That would be a really cool addition to the program (if it's possible). The only thing I could think of to do would be to use the resource monitor on a 2nd screen while I play a game and look at the disk access as I play to see which file is accessed the most often. Not that you'd easily be able to do this with a laptop though (unless you ran the game in a window).

I'd say to look for the biggest files you can fit so that if the game needs the small files, at least they're still small.
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#128TimDD(Topic Creator)Posted 11/18/2013 5:26:38 PM
Fire_Plover posted...
Just bought it... looks like a great idea, and I can't wait to start testing games out with it. Thanks!

Edit: Started it up and running... Only question I have is about the less RAM option (My laptop doesn't have much RAM - that's what I'm testing this on). Do you have any general ideas on how to find the files that should run through DimmDrive the most? (i.e. How to find the highest priority files that DimmDrive should use).

Thanks again.


Hey there!

It really is game specific. However, check out http://forums.dimmdrive.com there is a lot of traction on how to figure this out easily. Plus, future versions of Dimmdrive while build this in :)