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Torment: Tides of Numenera announced to be turn based combat

#1ChromaticAngelPosted 12/7/2013 6:58:52 PM
http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/686723

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#2JJH777Posted 12/7/2013 7:26:45 PM
I prefer real time with pause but oh well. Project Eternity is enough to fill that craving it's actually kind of nice that they will be different.
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#3arleasPosted 12/7/2013 7:31:42 PM
I voted for turn based and I'm glad it won, but it won by only a 1% margin, it was practically a tie.
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#4Hi CPosted 12/7/2013 7:40:55 PM
Glad turn based won. All the twitchy real time CRPG posers polluting the genre since they bandwagoned on with Baldurs Gate and Might and Magic 6 can cry me some tangy delicious tears.
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#5SteamsterPosted 12/7/2013 7:49:26 PM
Hi C posted...
Glad turn based won. All the twitchy real time CRPG posers polluting the genre since they bandwagoned on with Baldurs Gate and Might and Magic 6 can cry me some tangy delicious tears.


It's cool to have your preferences, but a well designed real time combat game isn't inherently bad.

Unless of course you suck. But do you suck? Are you willing to admit that? Are you man enough?
#6codyorrPosted 12/7/2013 7:51:22 PM
Sweet! My vote won!
#7Dark ElfPosted 12/8/2013 2:12:39 PM
It's a risky decision. Real-time with pause would never betray expectations (Planescape Torment being the spiritual predecessor), whereas turn-based might be divisive.

On the other hand, a turn-based system is easier to program and allows for more depth, provided that it's well designed.
#8Bellum_SacrumPosted 12/8/2013 3:07:38 PM
Are they trying to sell a game that requires thinking to modern gamers? Are they mad?
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#9dekouPosted 12/8/2013 3:18:46 PM
It's a good choice. The RTwP combat of Infinity Engine games always felt more like a gimmick to me. On a decent difficulty setting, it just forced you into pausing all the time. TB combat supports precise tactics and complex abilities better.
#10Golden_GonadsPosted 12/8/2013 3:44:43 PM
I'd prefer real-time as Wasteland 2 & Divinity 3 are already going to be turn-based. But at least Eternity will be RTwP.