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Let us discuss: No Man's Sky and the possibilities of games like this

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  3. Let us discuss: No Man's Sky and the possibilities of games like this
1 year ago#11
JKatarn posted...
An interesting trailer is one thing, an actual working and compelling game is another. While the trailer definitely piqued my interest, I'll reserve judgement until I actually play the completed game.



...True. I'm honestly curious how this team came up with something like this. I mean they only have Danger games under there belt. To go from that to...this is insane.
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1 year ago#12
luigi33 posted...
JKatarn posted...
An interesting trailer is one thing, an actual working and compelling game is another. While the trailer definitely piqued my interest, I'll reserve judgement until I actually play the completed game.



...True. I'm honestly curious how this team came up with something like this. I mean they only have Danger games under there belt. To go from that to...this is insane.


Yep, that's why while the trailer definitely looks very cool, I have my doubts, given the very limited experience of the team that they'll be able to pull this off. More power to them if they can, I would definitely purchase this if it indeed delivers on its promises.
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1 year ago#13
Just saw the trailer, looks cool, hope it turns out well.
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1 year ago#14
I doubt it will be good but I"ll still be buying it because this seems like the game I've always dreamed of. :p
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1 year ago#15
How are they going to store all the locations that you've previously visited? Unless they're just not going to do that...
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1 year ago#16
3D starbound?
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http://www.youtube.com/watch?v=u155ncSlkCk
1 year ago#17
Bazooka_Penguin posted...
How are they going to store all the locations that you've previously visited? Unless they're just not going to do that...


I imagine each virtual "universe" and each constituent star/planet etc. will be written out to disk as you access them.
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Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
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1 year ago#18
JKatarn posted...
Bazooka_Penguin posted...
How are they going to store all the locations that you've previously visited? Unless they're just not going to do that...


I imagine each virtual "universe" and each constituent star/planet etc. will be written out to disk as you access them.


The load times are going to be absolutely horrible. And I imagine it will take up a lot of storage space.
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Deth Pen
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1 year ago#19
That is true...how the heck will they 'map' locations and remember them? Will each 'server' procedural generate a galaxy?


How will mapping stuff work?
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