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Steamster posted...Refer to them as "rogue-lites."
You seem really angry and keep throwing out the whole "casual" thing.
Being a hardcore gamer doesn't get you good attention, as your love life probably shows from you being this damn hostile.
~~~~RED~~~~ ~~~~GREEN~~~~ ~~~~~BLUE~~~~~
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You seem really angry
I can taste your tears through the text.
greatest Roguelike of all time
freeware, download it and play (requires DosBox)
"The easiest way to stop piracy is ... by giving those people a service that's better than what they're receiving from the pirates." ~ Gabe Newell.
Don't listen to Shadow. He just likes to stir up crap. When I saw your quote of his, but didn't see his post above it, I got confused. Now I recall...he's on ignore. I suggest you do the same thing.
And so he prophesied that the sheeple will follow the stupid, and the stupid will rule the Earth.
Roguelite doesn't really mean much, and it doesn't say anything about the actual gameplay, like a real genre does.
It says more than most genres do.
Hide your wives and daughters, I'm spoiling my Irish quarter
From: Boge | #024
Don't listen to Shadow.
Even better... quit quoting him. I'm trying to forget he exists.
he's on ignore. I suggest you do the same thing.
DING DING DING DING! We have a winner!
They call em "roguelikes" in the same way that for the first few years every FPS was a "doom clone". There's not yet a better name for it. If you think you can come up with one, name it and if it's worth using people will change over to the new term.
As far as I know, roguelikes have: random levels, permadeath, and a tile/grid based graphics. If it doesn't exactly fit that description then it's a "rogue lite" or a "roguelike-like" or whatever.
Dungeons of Dredmor is a good one, FTL is ok (I didn't like it quite as much as everyone else did), Spelunky isn't really a roguelike but it has randomly generated levels and permadeath, rogue legacy is a self described "rogue lite".
That's pretty much all the ones I know about...
From: Arsene-Lupin | #001
Unless some of the other indie games I've tried are also rogue-likes (Terraria? Monaco? Dust? Cave Story? Don't Starve?)
Terraria has randomly generated levels, but unless you set your character to hardcore mode it's not permadeath. Monaco is definitely not Roguelike (no permadeath, no randomly generated levels or anything), Cave Story is more of a platformer/shooter. No roguelike qualities there. Don't starve has randomly generated levels, but you CAN have more than one life if you set things up so you can respawn. Otherwise no....Don't Starve is more of a survival game than a roguelike.
Try going to the steam store page, do an advanced search (I think it might also work on a normal search) and use "roguelike" for the search term and you'll get a bunch of suggestions though some of the games may just have "roguelike elements", usually permadeath and random generated levels.
Dungeons of Dredmor
Also, Monaco and Cave Story as roguelikes? :L
-Why is there yogurt in this cap?!
-It used to be milk, but, well, time makes fools of us all. (cookie for reference)::160 cookies given thus far::
Try Crypt of the Necrodancer:
ADHDguitar posted...Dungeons of Dredmor. Freaking great game. One of my favorite RPG's on PC.
Agree: Dredmor is a fantastic game.
Disagree: You see those monster zoos, you throw yourself in swinging.
Needs more books.
locky723 posted...ADHDguitar posted...Dungeons of Dredmor. Freaking great game. One of my favorite RPG's on PC.
With monster farms, I just let them come a little at a time, attack, then go heal in a room next to it. It usually works... Until I get greedy or something super powerful attacks quickly.
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