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why is Valve against alt-F4 and iron sights?

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  3. why is Valve against alt-F4 and iron sights?
1 year ago#11
ryouma17 posted...
left4dead is pray and spray anyways, you dont need iron sights, or scopes. same with portal no reason to use iron sights specially since the portal gun doesnt have 1


its spray and pray
1 year ago#12
From: ryouma17 | Posted: 12/28/2013 1:24:10 AM | #010
left4dead is pray and spray anyways, you dont need iron sights, or scopes. same with portal no reason to use iron sights specially since the portal gun doesnt have 1

actually, Portal 2 is the only game that has iron sights you can use. probably because there can be some far off walls.
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1 year ago#13
thrashmetal59 posted...
Iron sights are fantastic...If they're implemented correctly and realistically.

Unfortunately they're just used as an "all shots go straight here" mechanism most of the time.


And what exactly is wrong with having a gun that shoots where you point it?
1 year ago#14
DerPancake posted...
Eclypse9810 posted...
Iron sights are pro-cinematic/analog stick and anti-gameplay/KB&M. They're keeping their priorities straight.


Oh really how come iron sights first appeared on a PC FPS?


If you're referring to Wolfenstein 3D, then you're wrong. Call of Duty was actually the first ever game to have iron sights that you could actually USE. But yeah, it was a PC exclusive back then.
1 year ago#15
thankfully valve knows iron sights suck.

off topic but 1 thing i dont understand with the Black Mesa mod....why did the remake team (fans of the original) even bother adding iron sights to the remake.
1 year ago#16
kobalobasileus posted...
thrashmetal59 posted...
Iron sights are fantastic...If they're implemented correctly and realistically.

Unfortunately they're just used as an "all shots go straight here" mechanism most of the time.


And what exactly is wrong with having a gun that shoots where you point it?


most shooters treat bullets as if they were beams of light, no drop and all that.
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1 year ago#17
http://en.wikipedia.org/wiki/Hitscan.

Relevant:
"As another example, the assault rifle in Half-Life 2 calls a hitscan function in the middle of a 'blazing gun' animation, creating a small amount of lag between weapon deployment and the hitting of the target to better approximate real-life ballistics.
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(edited by PerpetualPanik)
1 year ago#18
Allmattered posted...
DerPancake posted...
Eclypse9810 posted...
Iron sights are pro-cinematic/analog stick and anti-gameplay/KB&M. They're keeping their priorities straight.


Oh really how come iron sights first appeared on a PC FPS?


If you're referring to Wolfenstein 3D, then you're wrong. Call of Duty was actually the first ever game to have iron sights that you could actually USE. But yeah, it was a PC exclusive back then.

Cod wasn't the first game to use iron sights actually.
1 year ago#19
From: kobalobasileus | Posted: 12/28/2013 3:17:38 AM | #013
And what exactly is wrong with having a gun that shoots where you point it?

I agree, though I think they either mean the guns are too accurate or what killkount said

From: Allmattered | Posted: 12/28/2013 4:07:36 AM | #014
If you're referring to Wolfenstein 3D, then you're wrong. Call of Duty was actually the first ever game to have iron sights that you could actually USE. But yeah, it was a PC exclusive back then.

Wolfenstein 3D has iron sights?
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1 year ago#20
CS is just better without it. Rather control my bursting then have magical shoot straight here powers.
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