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hows deus ex invisible war?

#31DaedalusExPosted 12/28/2013 8:26:49 PM
Orestes417 posted...
Christ forbid developers try something new lest they offend basement dwellers who prostrate themselves before the holy originals every night before getting off to my little pony porn.


And why does "something new" never seem to mean something deeper, more complex, or more expansive?
#32Orestes417Posted 12/28/2013 8:31:52 PM
Doubt you'd notice even if it was. Too busy worshiping the first experiences that left an impression on you and ignoring the cumbersome **** that detracted from them.
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I am the mighty thesaurus! RAWR!
#33killkountPosted 12/28/2013 8:37:41 PM
Ningishzida posted...
DaedalusEx posted...
Brands establish standards; if they aren't even trying to meet the standard then they shouldn't ****ing use the brand.



exactly, but just watch as the little master race pretenders stick up for dismal, dumbed down consolified "sequels", which compared to their lowbrow peasant jRPGs and Battlefield FPSes are comparatively deep and engrossing.


Let it all out.
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