that was awesome lol --- See The Game Collection http://people.ign.com/nights_team2k7/games
#32killkountPosted 1/1/2014 12:52:47 PM
lolno. --- http://i.imgur.com/XqIF7rn.gif
#33mikurubeamPosted 1/1/2014 1:08:50 PM
that was awesome lol
It was so lame it made me cringe. --- http://s4.postimg.org/y2knhh2a5/untitled.jpg Video games are fun but so is staying shape!
#34OUberLordPosted 1/2/2014 12:43:17 PM
People *still* respond to 50inchDLP topics?
#35SpazH3dPosted 1/2/2014 12:46:36 PM
All troll threads are in the wrists. --- - My vision is augmented
#36cosmic_assasinPosted 1/2/2014 3:13:59 PM
i upgraded my **** to 1080p and the hooker still laughed at me when she saw it D: --- Assassssssin
#37JKatarnPosted 1/2/2014 4:02:02 PM
Upping the res looks good on stylised games, things with cartoon cell shading and anime characters, but for games like MGS, Syphon filter or anything that was trying to be realistic at the time it looks like a mess,
Of course a relatively early 3D game is going to look somewhat crappy at higher resolution, but then the PS1 could only put out 300-500K textured polygons a second, so the lower resolution helped in that it kind of forced your brain to fill in the blanks, whereas when you smooth out all the edges is blatantly obvious how low-poly the models/environment are. Still, I think most games PS2 generation or newer benefit greatly from higher resolution, though you will obviously notice (depending on the game) the relative simplicity of the models/environment more. Of course the cleaner image/textures etc. outweighs that IMO. --- Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
#38JKatarnPosted 1/2/2014 4:04:18 PM
that was awesome lol
It was so lame it made me cringe.
It's the classic formula - take random movie clip, insert some stale and/or ill-informed meme about consoles/graphics/computers and you win the Internet! --- Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
#39akuma634Posted 1/2/2014 4:14:10 PM
It all depends on the source of the game. Silent Hill 3 on PC looks amazing if you edit the config file to a HD resolution. But SH4 was made for 4:3 resolutions and even if you painstakingly force the game to a widescreen resolution (which requires you to use this editor and run the numbers every single time) it still looks like a PS2 game but everyone looks fat because of the stretched display. --- http://www.last.fm/user/akuma634
#40pothocketPosted 1/2/2014 4:18:33 PM
OP is a fool. Obviously polygons are the one and only thing that matters. More polygons = better graphics. Always has, always will.