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All Graphics are is resolution

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3 years ago#31
sfcalimari posted...
http://i.minus.com/ibsMS9z31vjUba.gif


that was awesome lol
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3 years ago#32
to tc:

lolno.
http://i.imgur.com/XqIF7rn.gif
3 years ago#33
sonicteam2k1 posted...
sfcalimari posted...
http://i.minus.com/ibsMS9z31vjUba.gif


that was awesome lol


It was so lame it made me cringe.
http://s4.postimg.org/y2knhh2a5/untitled.jpg
Video games are fun but so is staying shape!
3 years ago#34
People *still* respond to 50inchDLP topics?
3 years ago#35
All troll threads are in the wrists.
- My vision is augmented
3 years ago#36
i upgraded my **** to 1080p and the hooker still laughed at me when she saw it D:
Assassssssin
3 years ago#37
g7g7g7g7 posted...
Upping the res looks good on stylised games, things with cartoon cell shading and anime characters, but for games like MGS, Syphon filter or anything that was trying to be realistic at the time it looks like a mess,

http://www.youtube.com/watch?v=4D6nXZdWfxM


Of course a relatively early 3D game is going to look somewhat crappy at higher resolution, but then the PS1 could only put out 300-500K textured polygons a second, so the lower resolution helped in that it kind of forced your brain to fill in the blanks, whereas when you smooth out all the edges is blatantly obvious how low-poly the models/environment are. Still, I think most games PS2 generation or newer benefit greatly from higher resolution, though you will obviously notice (depending on the game) the relative simplicity of the models/environment more. Of course the cleaner image/textures etc. outweighs that IMO.
Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
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3 years ago#38
mikurubeam posted...
sonicteam2k1 posted...
sfcalimari posted...
http://i.minus.com/ibsMS9z31vjUba.gif


that was awesome lol


It was so lame it made me cringe.


It's the classic formula - take random movie clip, insert some stale and/or ill-informed meme about consoles/graphics/computers and you win the Internet!
Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
3 years ago#39
It all depends on the source of the game. Silent Hill 3 on PC looks amazing if you edit the config file to a HD resolution. But SH4 was made for 4:3 resolutions and even if you painstakingly force the game to a widescreen resolution (which requires you to use this editor and run the numbers every single time) it still looks like a PS2 game but everyone looks fat because of the stretched display.
http://www.last.fm/user/akuma634
3 years ago#40
OP is a fool. Obviously polygons are the one and only thing that matters. More polygons = better graphics. Always has, always will.
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