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C/D: Early access/alpha games shouldn't be on Steam.

#71ClouddxPosted 1/1/2014 7:26:23 PM
MrMonkhouse posted...
Lol.... people ITT literally thinking its okay to turn in an outline as your final draft to your professor.


Really? I think Early/Alpha states that it's not the final product, and no one should expect it to be. I love being able to access games early just to see how the development of the game progresses.

Starbound is prob the best example of an Alpha game on Early Access.
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#72MrMonkhouse(Topic Creator)Posted 1/1/2014 7:28:25 PM
Okay lets look at the big AAA titles that started from the bottom with no crowd funding projects before Steam made early access games available for purchase. NONE of them had any help from the community. Look at how GTA started or any of the SNES games. These guys developed with what resources and skills they had and they didn't need any start up funds.
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#73arleasPosted 1/1/2014 7:28:31 PM
From: DV8ingSources | #070
Where the hell are you getting 'final draft' from in your horrible analogy?


I think he's just trolling at this point. All he's going to do is keep saying the same stuff over and over until the post hits 500 and then he can go to bed knowing he made his life's greatest achievement come true.
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#74staleyoptionPosted 1/1/2014 7:29:02 PM
MrMonkhouse posted...
Lol.... people ITT literally thinking its okay to turn in an outline as your final draft to your professor.


Once again you have produced another analogy that is sooo far off the mark it is not funny.
#75MrMonkhouse(Topic Creator)Posted 1/1/2014 7:30:28 PM
Clouddx posted...
MrMonkhouse posted...
Lol.... people ITT literally thinking its okay to turn in an outline as your final draft to your professor.


Really? I think Early/Alpha states that it's not the final product, and no one should expect it to be. I love being able to access games early just to see how the development of the game progresses.

Starbound is prob the best example of an Alpha game on Early Access.


And thats the problem. A lot of games being released as alpha builds for purchase dont have much content as what Day Z, Minecraft, Terraria, or Starbound had when they first released. Instead you have all this alpha game where it only has 1 or 2 objectives and thats it. Look at Towns and Rust.
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#76ClouddxPosted 1/1/2014 7:31:02 PM
MrMonkhouse posted...
Okay lets look at the big AAA titles that started from the bottom with no crowd funding projects before Steam made early access games available for purchase. NONE of them had any help from the community. Look at how GTA started or any of the SNES games. These guys developed with what resources and skills they had and they didn't need any start up funds.


HAHAHAHA, you're so wrong. I've been in so many beta/alpha tests that I can't even count them, and this was way before early access came along.
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#77CrapFactoryPosted 1/1/2014 7:31:04 PM
DV8ingSources posted...
CrapFactory posted...
AND lastly, not knowing the difference between alpha and beta builds? There's a problem with that statement. There is NO definite definition of the terms. NONE. Everyone thinks you can call something an alpha and beta at different times. There are vastly different opinions on this. But you cannot find such specific definitions in the dictionary.


In my opinion BETA used to mean something else entirely. Over the past several years Beta went from "still being made" to "basically 99% finished and a DEMO".
Some people believe a Beta should be farther along. Some don't. With so many people with so many definitions it's freakin' impossible to please everyone. In my opinion Betas are earlier than they tend to be today which again, are often basically demos used to sell the game. But that's probably old fashioned.


Pretty sure its largely accepted that beta's are feature complete as in all the intended features have been implemented. The content may not be finished and bugs remain but the function of the game is there. Alpha's don't have all the features that are intended implemented.


Well it's not. It simply is not. Especially when you look at history. If there was a set definition like you suggest it would be easy to follow it. It's not people lying or trying to screw you. It's that people have different thoughts of when it begins.

The only real set thing is that the Beta Test is the last round of testing. But where the borders are for the rounds of testing is not defined and not agreed upon.



As a side note I'd say younger people tend to think of Betas as feature full. It's a product of open Betas basically being Demos. :P
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#78DV8ingSourcesPosted 1/1/2014 7:33:23 PM
MrMonkhouse posted...
Okay lets look at the big AAA titles that started from the bottom with no crowd funding projects before Steam made early access games available for purchase. NONE of them had any help from the community. Look at how GTA started or any of the SNES games. These guys developed with what resources and skills they had and they didn't need any start up funds.


Clearly you have no understanding of just how complex games have gotten these days. Yes indies are quite often simple and LOOK relatively cheap to make but you need to realize that even something as small as super meat boy or FEZ take years to finalize... How many people have enough money put away to just stop working and survive for years without pay? Not a whole lot. GTA and SNES games take up under 100mb's of data... Indie titles can be several gigs worth of resources. Bottom line is unless you want the same trash recycled over and over again, indies must be supported. They are the ones making waves and causing the big wigs to take notice. They are what helps keep the industry from going stale.

I'll refrain from future posts seeing as your hate brigade knows no bounds and its clear you are purposely trying to get a rise out of people now.
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#79MrMonkhouse(Topic Creator)Posted 1/1/2014 7:34:46 PM
What I'm saying is Steam should be more restrictive with the list of new early build games because now we just have a s***load of crappy games asking for more money instead of advertising the REAL ones that deserve it.
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#80staleyoptionPosted 1/1/2014 7:45:35 PM
MrMonkhouse posted...
What I'm saying is Steam should be more restrictive with the list of new early build games because now we just have a s***load of crappy games asking for more money instead of advertising the REAL ones that deserve it.


I thought what you were saying is that they shouldn't be on steam at all? That's what the title says.