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So how good is titanfall?

#1Dirk85UKPosted 2/18/2014 1:06:47 PM
For those who have played the beta?
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#2pjlindPosted 2/18/2014 1:10:10 PM
I like it quite a bit, getting sick of the same two maps though.
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#3Ep1taph303Posted 2/18/2014 1:10:58 PM
I enjoyed it, however the game modes presented were ranging from decent to Meh in this "demo". Can't wait to see more the other game modes.
#4steveboblarryPosted 2/18/2014 1:11:16 PM
Fun game. if only it wasn't a 60 dollar game
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#5Orestes417Posted 2/18/2014 1:13:41 PM
If it attracts a decent community it could be a lot of fun.
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#6KillerTrufflePosted 2/18/2014 1:15:59 PM
What makes it actually different from every other military shooter on the market right now? I'm not terribly interested in "Call of Battlefield Honor 9000" or anything. And the mech gameplay seems less mech-like and more like just an oversized soldier with lots of health/armor in terms of physics. They don't actually *move* like giant machines in any of the gameplay videos I've seen.

So what really sets Titanfall apart?
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#7youngfossilPosted 2/18/2014 1:18:14 PM
I really the the flow of the game, movement is very fluid and the parkour is on point. Brink did it wrong. This is good. I had fun with it, unlike other FPSes
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#8DerPancakePosted 2/18/2014 1:19:31 PM
KillerTruffle posted...
What makes it actually different from every other military shooter on the market right now? I'm not terribly interested in "Call of Battlefield Honor 9000" or anything. And the mech gameplay seems less mech-like and more like just an oversized soldier with lots of health/armor in terms of physics. They don't actually *move* like giant machines in any of the gameplay videos I've seen.

So what really sets Titanfall apart?


Parkour
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#9KillerTrufflePosted 2/18/2014 1:23:18 PM
DerPancake posted...
KillerTruffle posted...
What makes it actually different from every other military shooter on the market right now? I'm not terribly interested in "Call of Battlefield Honor 9000" or anything. And the mech gameplay seems less mech-like and more like just an oversized soldier with lots of health/armor in terms of physics. They don't actually *move* like giant machines in any of the gameplay videos I've seen.

So what really sets Titanfall apart?


Parkour


Mirror's Edge. Assassin's Creed. Brink. Throwing parkour into a military game doesn't really do it for me, and there are plenty of other parkour games out there.
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"How do I get rid of a Trojan Horse?" -Sailor_Kakashi
"Leave it outside the gates of Troy overnight." -Davel23
#10Orestes417Posted 2/18/2014 1:24:20 PM(edited)
^Yep. the movement is unlike pretty much anything you've ever played. Feels like a much more refined Mirror's Edge at times. And it's stupid to bring single player games into a discussion of competitive FPS.

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Not looking for an ending to make the pieces fit
Need is always pending on how much you can get