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What causes is this? bottleneck?

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1 year ago#1
I'm new to PC btw and just curious.
In "next car game" tech demo you can shoot/create objects when 100+? objects are created FPS slows to single digits but CPU and GPU usage are only at 25-30% and using less than 1/2 of VRAM and System RAM. So I'm just wondering where the bottleneck would be.
1 year ago#2
Single-threaded physics engine, I'm guessing? Ie, once it maxes out one cpu core its work can't be spread out to any of your others.
1 year ago#3
Looks like that's it. Thanks
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