This is a split board - You can return to the Split List for other boards.

Are "next gen" only games gonna have 360 pad support?

  • Topic Archived
  1. Boards
  2. PC
  3. Are "next gen" only games gonna have 360 pad support?
1 year ago#11
How is DirectInput (dinput) compared to xinput?
---
i7 3632QM | Radeon 7730M | 8GB DDR3 | 15.6" 1080p Matte
1 year ago#12
Starks posted...
How is DirectInput (dinput) compared to xinput?


Fine. It was a bit of a mess as there wasn't a standard layout for devices though so 1 controller may have button 1 mapped to a completely different physical than controller 2 (even if they have similar layouts).

DInput is in plenty of ways superior as it has more possible buttons. Not entirely sure why Xinput is the defacto standard these days. I guess its just what caught on.
---
2500k @ 4.4 | P8Z68-V Pro | H80 | 8GB RAM | 770 + 670 physx | 256 SSD | 8TB HDD | Win 8.1 64bit | ax1200w | CM690II
Steam: DV8ing1
1 year ago#13
Most modern games have x-input and, to some extent, directinput support. It's pretty likely x-input will be well supported in the future.
---
god invented extension cords. -elchris79
Starcraft 2 has no depth or challenge -GoreGross
1 year ago#14
protools1983 posted...
Are you understanding what I'm asking here? Why would a developer put in 360 pad support on a game that is not on the 360 but is on PC? Yes, it would be nice if they did but it doesn't guarantee this would happen.


wot
  1. Boards
  2. PC
  3. Are "next gen" only games gonna have 360 pad support?

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived