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Poll: So is "3D gaming" on PC dead?

#31dementedlullabyPosted 3/12/2014 9:00:51 AM
3D gaming is taking a backseat. The consoles can't even achieve 1080p/60fps (Watch_Dogs seems to prove the fact). So PC owners have to suffer as usual because of old tech.
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#32tigerex777Posted 3/12/2014 9:03:01 AM
WyzeGye posted...
eh, 3d is probably the only reason i'd bother with a 120hz monitor.


You wouldn't say that if you had a 120hz monitor. I have a 144hz monitor and when I switch it back to 60hz everything just feels so slow. Even moving the mouse and dragging window boxes around feels really slow.
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#33CommandoNESPosted 3/12/2014 9:06:21 AM
3D is a fad in gaming and in movies, You can't really tell in gaming because its new. But if you go back and look at 3D movies its seems to pop up every ten years going back to the 80's with the red and blue glasses.
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#34xKynOxPosted 3/12/2014 9:27:53 AM
you can get 3D games on the sega master system,it will never be more than a gimmick.
#35PhilOnDezPosted 3/12/2014 9:31:56 AM
Honestly I think it's the opposite of a fad. The industry keeps trying to force it on the consumers because they can charge extra for it and the consumers want nothing to do with it. I've heard one example of a positive experience with a 3D movie and it was an animated 3D (like Pixar or dreamworks) movie that I wouldn't have watched anyway.

I'm hoping the Oculus Rift can buck the trend since it seems to handle the 3D effect in a much more natural way. I've heard pretty much nothing but praise for it so I think it has a chance, even if it does end up just being a niche market.
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#36ThunderPotatoPosted 3/12/2014 11:24:36 AM
Uh, with Oculus Rift being a thing, I'd say the only other platform ahead of PC in the 3D department is the 3DS.
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#37codyorrPosted 3/12/2014 11:34:36 AM
Pretty much every game released now days is 3D rendered. Oh wait, you mean that terrible vision thing.
#38DV8ingSourcesPosted 3/12/2014 11:49:55 AM
codyorr posted...
Pretty much every game released now days is 3D rendered. Oh wait, you mean that terrible vision thing.


Stereoscopy. You know real life? How you have 2 eyes and both have a different perspective of what you are looking at? Yeah that. Sure it has some work to go but its the natural evolution of visual technology. It will become the norm and just like the first steps into 3d polygon 2d rendering, its going to suck at first. I would actually argue its already way ahead of that sort of jump. We can already get near perfect 3d when things are setup correctly.
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#39AxelrodGPosted 3/12/2014 4:11:25 PM
PhilOnDez posted...
I haven't used one personally but I get the feeling you were trying to use it wrong. When I turn around, I do it with my body, not my head. When controlling a character I'd still be using a mouse/controller to turn my body and the head tracking would just be for looking around in the direction I was moving. If that isn't how it works then yeah, it'll suck. I just don't see how they'd screw it up that badly.

The developers claimed it didn't work that way. However, all they let us try was an on-rails roller coaster tech demo, which was already fairly disorienting. Perhaps they merely didn't want to risk anyone barfing on their expensive dev kit.
#40PsythikPosted 3/12/2014 4:27:06 PM
Those who think 3D has lack of support has never heard of Tridef. I play all of my games in 3D.

Alan Wake is the only title I know of that doesn't work too well (shadows only show up in one eye).
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