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Good thing they were much more common in the sucky half of the game. xD
The first half is the good half. So no surprise there.
Crysis was poorly optimized? Are you kidding? It can run on pre-2007 hardware and still looks pretty good. Go play Metro 2033 if you want to see a poorly optimized game. Metro Last Light looks and runs better than it.
trolls, trolls everywhere
x Shadow posted...
Workstation PC's are made for graphics design (and no that does not mean that they play games any better than consumer chips =_=; come on really guys). They make and render everything on there, and it's not real time (with explosions and crap... ie they're not PLAYING the game. They're creating it. These are two separate and unrelated things). You use modeling programs to make the models and whatnot. You have coders working out how the engine works with handling the models, player interaction, etc. You can make a game that would run at 2 FPS on the strongest system around. And you can do it very easily. Let's just make an infinite recursion with an intensive task that represents its data visually while trying to do some intense calculations, and also taking into account your interactions with it. It can be 2D, look like crap, and baffle you with its ability to bring your system to a crawl and possibly a blue screen.
You mighta been bored but thanks a lot for doing so, I love when people on the board who know stuff throw some of their knowledge out.