This is a split board - You can return to the Split List for other boards.

The game Star Citizen... one shot deal or the future?

#41FaPaThYPosted 4/2/2014 5:35:54 PM(edited)
SinisterSlay posted...
Greendragon854 posted...
They are getting so much money because they are open with backers along the whole development process, try to involve them as much as possible, and it's a genre of game that a looooot of people want to come back. If any of the naysayers read any articles at all, they'd understand the crazy amount of talent involved currently, and the caliber of the content being worked on. Plus, it's FINALLY a game that won't be held back in any way by consoles.


Yes but x-rebirth was supposed to not be held back by consoles either. So who really knows?


Uh, what? Have you even seen X-Rebirth or read about all the **** surrounding it? It was obviously being developed with consoles in mind first, at least during some point in the development. The code is riddled with Xbox 360 API calls, it had terrible mouse/keyboard/joystick support at launch while defaulting to the 360 controller, and is an overall dumbed down and simplified shell of an X game. With a 7 year development time that churned out this garbage, I can only assume they tried and failed to get it on consoles, then they spent the final year or two trying to pass off the mangled leftovers to the PC crowd. And even then, it was still missing many basic features that they've slowly been patching in since release(No target locking/switching, and only like 2 ship orders at launch?). I'd argue that it's a prime example of consoles holding a PC game back.

Completely different situation than SC has. Probably more than double the budget, Chris F'ing Roberts at the helm(Wing Commander, Starlancer, etc.) and other great talent, and no plans so far to release on consoles. Of course, we'll have to play it to know for sure, but with all it has going for it, it seems pretty hard to mess up, and it definitely won't even be close to the ****show Rebirth is at least.
---
"Because I realize I want you. Guts." | "....... Are you a ****?"
http://steamcommunity.com/id/Malicii/
#42Cowboy082288(Topic Creator)Posted 4/2/2014 5:44:43 PM
JKatarn posted...
Greendragon854 posted...
Look at Dark Souls II. The gameplay is intact, but lighting effects that even a low end gaming pc could handle easily was taken out of the PS3 and 360 versions (and probably now the PC version) Consoles are simply underpowered. You can't say they aren't holding back gaming with an example of a badly optimized PC game. It's a matter of power. You can still make a FUN 8 bit game. N64 and PS1 games are still fun, and you can still come up with a game no one else has. But the longer you make games for the same set of hardware, the quicker you stagnate. You've got to move forward, and consoles don't let you do that.


Even if consoles are taken out of the picture (unlikely as they generate the lion's share of the profit for publishers due to a much larger installed base), any publisher/dev that wants to make money has to account for the fact that most PC gamers are using entry level/mid-end machines, why would they cater exclusively to the 2-4% of the market with "uber l33t" rigs and abandon the rest of the market?


Got to disagree with you there. The highest grossing game of all time is WoW, which is a PC exclusive. Plus the currently most played game in the world is LoL, again a PC exclusive. Also as for installed base...... there are way more PCs than consoles.

Also one of the highest budget games ever is SWTOR, again a PC exclusive.
---
PSN/XBL/Steam/iOS - cowboyoni
#43Greendragon854Posted 4/2/2014 5:54:46 PM
JKatarn posted...
Greendragon854 posted...
Look at Dark Souls II. The gameplay is intact, but lighting effects that even a low end gaming pc could handle easily was taken out of the PS3 and 360 versions (and probably now the PC version) Consoles are simply underpowered. You can't say they aren't holding back gaming with an example of a badly optimized PC game. It's a matter of power. You can still make a FUN 8 bit game. N64 and PS1 games are still fun, and you can still come up with a game no one else has. But the longer you make games for the same set of hardware, the quicker you stagnate. You've got to move forward, and consoles don't let you do that.


Even if consoles are taken out of the picture (unlikely as they generate the lion's share of the profit for publishers due to a much larger installed base), any publisher/dev that wants to make money has to account for the fact that most PC gamers are using entry level/mid-end machines, why would they cater exclusively to the 2-4% of the market with "uber l33t" rigs and abandon the rest of the market?


Also, you need a beastly rig to MAX it, and that caters to a very hardcore but small group of PC gamers. The rest of us will do fine on lower settings. It is a cryengine game, after all. Any PC that can run crysis 3 can run SC.
---
"Are you going to buy this time? Or are you still just curious?"
"Well, I supposed you could say I'm Buy-Curious" ~PSN - greeniebeanie
#44Cowboy082288(Topic Creator)Posted 4/2/2014 6:08:13 PM
Greendragon854 posted...
JKatarn posted...
Greendragon854 posted...
Look at Dark Souls II. The gameplay is intact, but lighting effects that even a low end gaming pc could handle easily was taken out of the PS3 and 360 versions (and probably now the PC version) Consoles are simply underpowered. You can't say they aren't holding back gaming with an example of a badly optimized PC game. It's a matter of power. You can still make a FUN 8 bit game. N64 and PS1 games are still fun, and you can still come up with a game no one else has. But the longer you make games for the same set of hardware, the quicker you stagnate. You've got to move forward, and consoles don't let you do that.


Even if consoles are taken out of the picture (unlikely as they generate the lion's share of the profit for publishers due to a much larger installed base), any publisher/dev that wants to make money has to account for the fact that most PC gamers are using entry level/mid-end machines, why would they cater exclusively to the 2-4% of the market with "uber l33t" rigs and abandon the rest of the market?


Also, you need a beastly rig to MAX it, and that caters to a very hardcore but small group of PC gamers. The rest of us will do fine on lower settings. It is a cryengine game, after all. Any PC that can run crysis 3 can run SC.


I agree, it would be silly to make a game that says "you need at minimum 2 X r9 290X cards running to play this", that would be stupid.
---
PSN/XBL/Steam/iOS - cowboyoni
#45JKatarnPosted 4/2/2014 6:12:25 PM
Cowboy082288 posted...
JKatarn posted...
Greendragon854 posted...
Look at Dark Souls II. The gameplay is intact, but lighting effects that even a low end gaming pc could handle easily was taken out of the PS3 and 360 versions (and probably now the PC version) Consoles are simply underpowered. You can't say they aren't holding back gaming with an example of a badly optimized PC game. It's a matter of power. You can still make a FUN 8 bit game. N64 and PS1 games are still fun, and you can still come up with a game no one else has. But the longer you make games for the same set of hardware, the quicker you stagnate. You've got to move forward, and consoles don't let you do that.


Even if consoles are taken out of the picture (unlikely as they generate the lion's share of the profit for publishers due to a much larger installed base), any publisher/dev that wants to make money has to account for the fact that most PC gamers are using entry level/mid-end machines, why would they cater exclusively to the 2-4% of the market with "uber l33t" rigs and abandon the rest of the market?


Got to disagree with you there. The highest grossing game of all time is WoW, which is a PC exclusive. Plus the currently most played game in the world is LoL, again a PC exclusive. Also as for installed base...... there are way more PCs than consoles.

Also one of the highest budget games ever is SWTOR, again a PC exclusive.


Yes, and how many Pentium 4/XP basic office machines are there vs. gaming rigs? Most of those machines are low-end laptops with integrated graphics, they're hardly capable of playing AAA games.
---
Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
#46Greendragon854Posted 4/2/2014 6:24:36 PM
JKatarn posted...
Cowboy082288 posted...
JKatarn posted...
Greendragon854 posted...
Look at Dark Souls II. The gameplay is intact, but lighting effects that even a low end gaming pc could handle easily was taken out of the PS3 and 360 versions (and probably now the PC version) Consoles are simply underpowered. You can't say they aren't holding back gaming with an example of a badly optimized PC game. It's a matter of power. You can still make a FUN 8 bit game. N64 and PS1 games are still fun, and you can still come up with a game no one else has. But the longer you make games for the same set of hardware, the quicker you stagnate. You've got to move forward, and consoles don't let you do that.


Even if consoles are taken out of the picture (unlikely as they generate the lion's share of the profit for publishers due to a much larger installed base), any publisher/dev that wants to make money has to account for the fact that most PC gamers are using entry level/mid-end machines, why would they cater exclusively to the 2-4% of the market with "uber l33t" rigs and abandon the rest of the market?


Got to disagree with you there. The highest grossing game of all time is WoW, which is a PC exclusive. Plus the currently most played game in the world is LoL, again a PC exclusive. Also as for installed base...... there are way more PCs than consoles.

Also one of the highest budget games ever is SWTOR, again a PC exclusive.


Yes, and how many Pentium 4/XP basic office machines are there vs. gaming rigs? Most of those machines are low-end laptops with integrated graphics, they're hardly capable of playing AAA games.


Exactly, they aren't anyone's demographic but Facebook and Terarria. Why would you dumb down a game's potential for someone who knows nothing about computers?
---
"Are you going to buy this time? Or are you still just curious?"
"Well, I supposed you could say I'm Buy-Curious" ~PSN - greeniebeanie
#47wdfosterPosted 4/2/2014 6:31:05 PM
kelemvor posted...
Every time a thread about SC comes out, dozens of people immediately chime in wanting it to fail. I'm surprised so many gamers here are brainwashed into believing only huge publishers like EA and Ubisoft have games worth buying.

Chris Roberts is basically a throwback to the 90s when games were made by gamers and not accountants and marketing departments. His reputation and legacy is resting on this game. He's not going to let us down.

I'm hoping that the game is so successful he'll have enough resources to eventually tackle a sequel or reimagining of Strike Commander. The original game was a little over ambitious, and it would be nice to see what he could do with more resources. If you haven't played it, Strike Commander was set in a alternate timeline where fighter pilot mercenaries fight in a huge Middle Eastern conflict. You mange your base, buy jets and weapons, balance a budget, and dogfight with branching story missions depending on what choices you did in the missions. Kind of like WIng Commander, but not in space.


This. Every SC thread has uninformed haters who are only good at making broad generalizations and poor assumptions.
---
Steam ID - BarneyRound
#48Cowboy082288(Topic Creator)Posted 4/2/2014 6:33:29 PM
JKatarn posted...
Cowboy082288 posted...
JKatarn posted...
Greendragon854 posted...
Look at Dark Souls II. The gameplay is intact, but lighting effects that even a low end gaming pc could handle easily was taken out of the PS3 and 360 versions (and probably now the PC version) Consoles are simply underpowered. You can't say they aren't holding back gaming with an example of a badly optimized PC game. It's a matter of power. You can still make a FUN 8 bit game. N64 and PS1 games are still fun, and you can still come up with a game no one else has. But the longer you make games for the same set of hardware, the quicker you stagnate. You've got to move forward, and consoles don't let you do that.


Even if consoles are taken out of the picture (unlikely as they generate the lion's share of the profit for publishers due to a much larger installed base), any publisher/dev that wants to make money has to account for the fact that most PC gamers are using entry level/mid-end machines, why would they cater exclusively to the 2-4% of the market with "uber l33t" rigs and abandon the rest of the market?


Got to disagree with you there. The highest grossing game of all time is WoW, which is a PC exclusive. Plus the currently most played game in the world is LoL, again a PC exclusive. Also as for installed base...... there are way more PCs than consoles.

Also one of the highest budget games ever is SWTOR, again a PC exclusive.


Yes, and how many Pentium 4/XP basic office machines are there vs. gaming rigs? Most of those machines are low-end laptops with integrated graphics, they're hardly capable of playing AAA games.


And how many PS4/X1s are there? Most of the console market is on 7 year old systems. Bottom line, there is more PCs that are superior to the new consoles in the market than there are new consoles in the market.
---
PSN/XBL/Steam/iOS - cowboyoni
#49TiamatKillerPosted 4/2/2014 6:34:49 PM
It's definitely a thought that many people have. If you watch the weekly videos on youtube, though, you would see that they are minimizing the chances of a huge crash from happening as much as they possibly can.
---
i5-3570k @3.4GHZ | GTX 560Ti (2GB) @930MHz | Asus P8Z77-V Pro | Samsung 840 (250GB) | 1TB Seagate 7200rpm | 8GB RAM | Zalman 9900 MAX | CoolerMaster HAF 912
#50AlleRacingPosted 4/2/2014 6:55:10 PM
KabtheMentat posted...
Hopefully it's not the next Crysis with regards to game play.


Not really sure what you mean by that. Crysis' gameplay was solid, and fairly open. The story was abysmal, but not the gameplay.
---
http://img356.imageshack.us/img356/8325/scrunchface2copyfx0.png
http://www.xboxlc.com/cards/default/alle5.jpg