No, the few games still in Alpha I've bought have all been terrible and I'm unsure how people are allowed to call them games. I write novels on the side, so should I sell a half-finished book and expect people to give me money for it so I can finish the rest? Would you buy a movie that's half-finished? The entire concept is insane and I will never understand why people choose to support it.
Warframe is a literal example of this. Currently, you do all these missions in levels that have absolutely nothing to do with each other. The devs have promised some sort of lore tying everything together for almost a year now, but since then, adding random things to the game to be farmed or bought with microtransactions is more important.
Also they're insistent on adding cheap traps like hard to see shock mines that add zero fun factor to the game, and literally no one likes them. What's their response to player feedback? Polish those turds and keep them in.
Their elemental damage system is asinine and overly complex. You must refer to a spreadsheet between every mission if you want to do decent damage.
The game is riddled with bad bugs, like vanishing crafting blueprints and weapon mods, crashes, and outright progress blockers like stuck doors that ruin your hour long farmfest by barring you from the exit.
But it's allowed to have bugs because it's a beta... even though they're taking microtransactions.
Sure, I believe Nosgoth is still in alpha and I have loads of fun with it, i've also really been enjoying transformers universe with the very limited amount of play time the servers go up right now. Ummm... i also really liked Infinity Wars, Hawken, and Mechwarrior tactics In alpha.
I'm quite selective about what I buy, so I haven't gotten anything bad in an alpha state. I couldn't care less about Average Looking Shooter 2014. I'll get the alpha of something that sounds really creative or is part of a genre or series that I really love, such as the Leisure Suit Larry 1 remake which had a cool alpha version, and the beta was even better.
I belong to the blank generation - Richard Hell http://www.last.fm/user/akuma634\
The only people "Paid Alpha/Beta" does anything for is the devs. Short-term, they can work at their own pace because they don't have investors cracking a whip over them (sorry, but buying into an Alpha game does *not* give you any legal weight), and long-term, they make a hell of a lot more money because again, no investors.
They also get people who are paying them to file bug reports. That used to take sizeable teams that were on payroll, you know. Now it's really just one or two guys who work that job in part-time because of people who do paid early access. Wonder how little respect people have to have for themselves to willingly pay to put themselves to work for someone else.
The only reason I can see anyone participating in a paid-alpha is because they're incredibly naive. Once you learn some things in life, it's one of the worst things you can do with your money. You're doing nothing but setting someone else up for living a dream life, and giving yourself, at best, a decent game in return. It'd be different if buying in early gave you some sort of lifetime loyalty program for the company, but they don't give you **** for paying them so they can make something to make themselves a lot of money (before people argue names in credits/10% off final price/whatever offerings Kickstarter gives, none of it properly compensates people who are investing time *AND* money in someone else's work).
I thought the Shadowrun Returns/DayZ scenarios would've taught people how parasitic this is. It shouldn't even be open to debate.
How good doesn't character have to be...to be good?? - League_of_Noobs