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Question for "Retro City Rampage" owners...

#1JKatarnPosted 4/22/2014 3:20:31 PM
Is anybody else experiencing the sound bug around several cars? Using both my onboard sound and my G930 headset when I'm around more than like 3 cars I get this very loud repeating "thrumming" sound, similar to sound looping when a game crashes, or a very fast and very bassy drum-roll. It overpowers all other sounds/music and is driving me insane. It's definitely a sound effect issue as muting the sound effects gets rid of it. I've tried running in XP compatibility mode (I'm using Win 7 Pro SP2), running as admin, re-installing, messing with the in-game frame-rate limiting options, changing my playback frequency in the sound control panel from 48 to 44KHz. I'm not experiencing audio issues in any of my other games. The game is fun, but it's painful to play with this sound bug around traffic, and I've gotten zero response from the developer on the Steam discussion forum for the game.
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#2arleasPosted 4/22/2014 3:37:55 PM(edited)
I've played the game a bit on windows 7. I never used any compatibility modes or anything and I don't recall ever having trouble with the sound effects. Last time I played it, I was using a Turtle Beach 5.1 surround sound card for audio so I don't know if that had anything to do with it.

I haven't played it in a while though (new computer) so I don't know if the onboard sound would have that problem or not... I'll give it a shot and see what happens. It's just traffic noise?

Edit: I just played it for a few minutes, I ran all around traffic and everything and didn't hear any strange noises other than the usual sound effects. This was using my onboard sound this time. Is it possible that the sound files are corrupt or something? Have you tried verifying the cache?

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#3JKatarn(Topic Creator)Posted 4/22/2014 3:44:15 PM
arleas posted...
I've played the game a bit on windows 7. I never used any compatibility modes or anything and I don't recall ever having trouble with the sound effects. Last time I played it, I was using a Turtle Beach 5.1 surround sound card for audio so I don't know if that had anything to do with it.

I haven't played it in a while though (new computer) so I don't know if the onboard sound would have that problem or not... I'll give it a shot and see what happens. It's just traffic noise?

Edit: I just played it for a few minutes, I ran all around traffic and everything and didn't hear any strange noises other than the usual sound effects. This was using my onboard sound this time. Is it possible that the sound files are corrupt or something? Have you tried verifying the cache?


Yeah, already verified successfully + re-installed the game. The bug occurs with both my Realtek onboard sound and my G930 USB gaming headset (which is treated as separate audio device). I don't understand what is causing this but I've nearly given up on playing this game as I've spent more time trying to troubleshoot this issue than playing the game. Normally I can overlook minor bugs, but this is a very obvious and very LOUD repeating sound whenever I'm in moderate traffic, almost as if too many sound effects are trying to play at once or a buffered sound is caught in an endless loop - it goes away after a few cars leave the screen. It's odd considering I've had no such issues with any of my other games. I thought maybe the DirectX web updater would find some files I was missing, but it informed me my DX files did not require updating. At least I only paid 99c for it, but still, it's a neat little game. Thank you for trying to help me anyway.
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Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
#4JKatarn(Topic Creator)Posted 4/22/2014 5:13:21 PM
bump
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Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
#5JKatarn(Topic Creator)Posted 4/23/2014 7:30:36 PM
bump
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Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
#6arleasPosted 4/23/2014 9:27:53 PM(edited)
I went looking on google to see if anyone else had that problem. I thought I found someone.... it turned out to be you (or else someone else has the exact same taste in computer parts).

I googled again just now and someone suggested turning off hardware acceleration in directX settings... I can't find any directx settings for hardware acceleration in sound, but maybe you can?

http://steamcommunity.com/app/204630/discussions/0/882962698497216537/

That's the thread I saw in question... it could be the same thing or it could be something different. He reports hearing a "zug zug zug" so I'm not sure if that's the same as your problem or not. (He didn't provide a sound file of the problem)
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#7BeknessPosted 4/23/2014 9:57:38 PM
That's weird. I dunno what to suggest but I thought I'd bump this for you anyway because I know how much it sucks when no one helps. :(
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#8MBBDarigonPosted 4/23/2014 10:54:07 PM
i cant get mods to work on the game for some reason
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#9JKatarn(Topic Creator)Posted 4/24/2014 7:10:31 AM
arleas posted...
I went looking on google to see if anyone else had that problem. I thought I found someone.... it turned out to be you (or else someone else has the exact same taste in computer parts).

I googled again just now and someone suggested turning off hardware acceleration in directX settings... I can't find any directx settings for hardware acceleration in sound, but maybe you can?

http://steamcommunity.com/app/204630/discussions/0/882962698497216537/

That's the thread I saw in question... it could be the same thing or it could be something different. He reports hearing a "zug zug zug" so I'm not sure if that's the same as your problem or not. (He didn't provide a sound file of the problem)


That's very close to what I'm hearing, it will start off slow, and then when more cars are around it increases in tempo and volume as they draw closer to my character until it nearly drowns out the music/all other sound effects. If I move away from traffic it eventually dies down. Unfortunately they changed they changed the DirectX audio library with Vista/7 so there's no longer an acceleration value to change. I've tried nearly everything I can think of to remedy this problem, I suppose I'll either have to mute sound effects, grit my teeth and deal with a loud drum solo around traffic or just not play the game until it's (hopefully) updated. Thanks again for trying to help - if the game was mediocre I would say "screw it" and not even bother, but it's a neat game.
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Asus P8Z68-V LE | Core i7 2600K | 8GB G.Skill Ripjaws DDR3 | Gigabyte GeForce GTX 660 Windforce OC
PS3 | PS2 | PSP| Wii | 3DS | DS | X-Box 360 | X-Box | NES
#10cancerstormPosted 4/24/2014 8:25:49 AM(edited)
bought it a few days ago, played for a total of one hour and haven't had that problem
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