I will look into The Witcher 2. I haven't played either of them. Are they heavy on stats and inventory management or are they "dumbed down" style RPGs (which I prefer because I'm a ******)? I'm not a fan of RPGs which are basically number games where you spend 60% of your time managing +4 defense against -3 dexterity, vs. +10 weight vs. -4 against poision vs. +6 against one handed etc (you get the idea). Then there's the levelling systems.... dear god lol.
If that stuff scares you, steer far away from Crusader Kings II. Paradox Interactive strategy games aren't the easiest games to pick up. I don't know if the mod makes it any easier to get into, but the base game is fairly complex.
Ok thanks. Yeah... it's not that it scares me so much as I don't really have the patience to tweak with these things any more. I know all RPGs used to be like that, and I don't have ADHD or anything, but every time I pick up an item I have to go through my whole inventory again and make sure everything is efficiently assigned. After playing Skyrim for a few hours I realise that a good 40% of all time I spent playing was sorting through inventory things. With Dark Souls too, there are tons of stats and I'm too impatient to do that in what is basically a combat game. --- i7 920, MSI X58 Platinum, 12GB DDR3 PC10700, HIS IceQ 7950, 240GB Agility 3 SSD, Arctic Power 950W PSU Username was created back when FPS games were cool...
The only GoT type thing I know of is for Crusader Kings 2 http://www.moddb.com/mods/crusader-kings-2-a-game-of-thrones-ck2agot --- http://raptr.com/badge/arleas/uc.png http://www.speedtest.net/result/3201564081.png
Ironically, Skyrim was meant to be a Game of Thrones RPG originally.
Also, there is a Game of Thrones RPG that is like KOTOR that is pretty cool.
Bethesda was approached to make a Game of Thrones game. Skyrim was not originally that game, and was never going to be. --- pon pon way way way ponpon way pon way pon pon, way way ponponpon way way pon way pon way way.