This is a split board - You can return to the Split List for other boards.

What do you want to see from Fallout 4?

#51alsroboshackPosted 5/17/2014 9:20:49 PM
I am fine with VATS seeing as it was in the first ones. I actually liked that. But I would like better combat, and less ammo. You should be in need for any weapons you can get.
Also, Melee combat needs to be good. F3 had bad melee.
---
some people treat life as a game,
some people treat games as life.
#52NingishzidaPosted 5/17/2014 9:24:51 PM
VATS wasn't in the first ones, the first ones were turn-based. Unless by "first ones" you mean the 3rd and NV, in which case they're not the first ones and you shouldn't call them that, as that's ignoring the existence of the first ones, which are the best ones and have good melee combat and rare ammo in many cases, too.
#53alsroboshackPosted 5/17/2014 9:37:16 PM(edited)
Vats was in 2, and in the first one, at some times.
Just search Fallout 2 VATS.
I have played all of the Fallout games, and the first is my favorite.

I loved fallout 3 at first, but then I got a lot of ammo. I enjoyed having only 13 shots of hunting rifle and planning out how to take on 3 super mutants.
---
some people treat life as a game,
some people treat games as life.
#54shamfuruPosted 5/17/2014 10:04:36 PM(edited)
Ningishzida posted...
shamfuru posted...
I want to see a system where you can shoot people successfully without VATS.


You want to see an FPS? You're in the wrong topic, and probably also the wrong board.


A topic about a first person game with guns on a board for a system that primarily uses mouse and keyboard? Yeah, I'm a fish out of water talking about shooting mechanics.


How about they actually make the shooting mechanics even remotely passable. You CAN shoot your guns from the hip or down the sight in Fallout 3, good luck hitting anything even at point blank range though.
---
Life is normally too short to purposely seek out things you hate, but apparently that rule doesn't apply on the Xbox One board.
#55jedinatPosted 5/17/2014 10:11:44 PM
How about 2 new fallout games developed sort of side by side, one an FPS like the last two and another more like Fallout 2.
#56NingishzidaPosted 5/17/2014 10:17:14 PM
alsroboshack posted...
Vats was in 2, and in the first one, at some times.
Just search Fallout 2 VATS.
I have played all of the Fallout games, and the first is my favorite.

I loved fallout 3 at first, but then I got a lot of ammo. I enjoyed having only 13 shots of hunting rifle and planning out how to take on 3 super mutants.


Ok, I see what you mean. In the first two they were also targeting systems (unless you took the Fast Shot perk, in which case you wouldn't see VATS the whole game, unless you Mutated).

What I didn't like was that movement, inventory access and such weren't tied to the action points in Fallout 3. Especially movement was inaccurate and couldn't be measured in APs (old Fallout even had special movement-only APs), and as a melee guy the initial positioning in VATS didn't even match the realtime situation you were in before you entered VATS.

And yeah, there's more tension in a TB combat system, every shot counts. I don't feel this in Bethesda's VATS, its just a clunkfest, and you can run away spamming your stimpack hotkey to heal.

I couldn't even play Fallout 3 seriously until FWE came out with a sprint button and bullet-time, and MMM came out to destroy the newbish learning curve and abolish spawn predictability, so the game became more about survival instead of a face-roll from start to finish.
#57NingishzidaPosted 5/17/2014 10:22:03 PM
shamfuru posted...
How about they actually make the shooting mechanics even remotely passable. You CAN shoot your guns from the hip or down the sight in Fallout 3, good luck hitting anything even at point blank range though.


How about they never do that, ever? It isn't a FPS, wait for the modders to make an FWE for FO4 where you can configure it like that.

The way they should have done it is how I said in my last post, turn-based and targeting from top-down perspective (rotatable and zoomable) with standard, measurable movement rules.

Then we'd have a game. But that won't happen, so who gives a ****.
#58staticxtreme5Posted 5/17/2014 10:32:26 PM
FO3 was way more memorable than NV. I enjoyed it quite a bit more, although I do enjoy NV as well. The capital wasteland > the Mojave wasteland, three dog > mr new Vegas, and most importantly the story was better in FO3. There are so many things I remember about 3 and so few that were memorable about NV. Blowing up Megaton, being the pint size slasher, escorting that giant anti-communism robot from the BoS to the Lincoln Memorial. The ending was even more impactful than NV. At least, until they started the expansions. The only advantage NV has in my opinion is gameplay. There were a few small things added (like ironsights) that made the game more fluid.

Anyways, these are my opinions. Obviously a lot of people disagree but this is why I feel the way I do about FO3 and NV. In the end I'm just glad to see a FO4 and I do hope it uses an improved engine. That enough will make me happy.
#59StormKMDPosted 5/17/2014 10:37:19 PM
Make it into a FPS.
---
MSI 660 GeForce 2GB | i5 3570K Phantek PH-TC14PE_BK | AsRock Z77 Pro3 | 1500GBs HDD | Ballistix 8GB | Corsair CX430
http://www.anime-planet.com/users/StormKMD
#60StormKMDPosted 5/17/2014 10:38:27 PM(edited)
If the quality is as good as COD Ghosts, then I'll definitely pick it up.
---
MSI 660 GeForce 2GB | i5 3570K Phantek PH-TC14PE_BK | AsRock Z77 Pro3 | 1500GBs HDD | Ballistix 8GB | Corsair CX430
http://www.anime-planet.com/users/StormKMD