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Shovel Knight is the best 8-bit game since the indie genre revival.

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1 year ago#11
It comes out in two hours.
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1 year ago#12
Hmm, I really like what I see so far.

Music rocks, too.
1 year ago#13
http://www.gamerankings.com/pc/708865-shovel-knight/index.html
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1 year ago#14
I like the comparison to faxanadu, forgot about that game!
1 year ago#15
Probably a bad comparison, but how is it against Rogue Legacy? That game has/is brought me so many damn smiles and tears it's incredible.
1 year ago#16
ebj767 posted...
Played Shovel Knight today since backers got early access...played for 2 hours straight. Lotta fun, very fleshed out. Goes to show how modern game design could have gone a long way into making NES games more fun. Everything in the game could have been done on an NES for the most part, game design just wasn't there yet.


....is Shovel Knight less than 1 MB (megabytes) in file size?
Because the average NES game is 512 KB (4 Mb [megabits] )

I'd like to see you design a game thats only 512 KB in size.
1 year ago#17
Integnos posted...
ebj767 posted...
Played Shovel Knight today since backers got early access...played for 2 hours straight. Lotta fun, very fleshed out. Goes to show how modern game design could have gone a long way into making NES games more fun. Everything in the game could have been done on an NES for the most part, game design just wasn't there yet.


....is Shovel Knight less than 1 MB (megabytes) in file size?
Because the average NES game is 512 KB (4 Mb [megabits] )

I'd like to see you design a game thats only 512 KB in size.


Only the later games tended to be that large, most games were 30-256K
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#18
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1 year ago#19
Lonestar2000 posted...
Yay, another garbage 2D indie game.


Says the guy who hasn't played the game.
1 year ago#20
ebj767 posted...
I've been in a rut when it comes to games lately, not interested in playing anything even after the sales, about 20 minutes in I lose interest.

Played Shovel Knight today since backers got early access...played for 2 hours straight. Lotta fun, very fleshed out. Goes to show how modern game design could have gone a long way into making NES games more fun. Everything in the game could have been done on an NES for the most part, game design just wasn't there yet.

There's a mini-game in the first village you find, underground, kind of hidden. Played it and then whole game just clicked. Felt like I was playing my first NES game when I was 5 again. Really good feeling that I haven't gotten back recently.

Anyways, indie games are like the new AAA games or something.


This looks interesting.
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