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Final Fantasy XIV:ARR

#11RequiemPosted 7/12/2014 11:32:38 PM(edited)
Not trying to sound like an ass, but don't most MMO have the same general endgame, raiding bosses and whatnot for gear (PvE or PvP depending on the MMO)?
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#12Tekken9292Posted 7/12/2014 11:37:22 PM(edited)
Most MMO's are WoW-Clones and not some other, less tired sub-genre, yes.
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PSN ID: TekkenDevil9292
If it ain't broke... they'll break it.
#13XianCePosted 7/13/2014 3:35:04 AM
Final Fantasy is better since it doesn't have cartoon graphics.
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#14urtvPosted 7/13/2014 4:48:26 AM
the game is more polished but too many loading screens.pre 2.0 the map was just one huge map.this really killed it for me
#15KOTRwhoopsPosted 7/13/2014 5:00:51 AM
Fun until level 50 then it slips into the repetitive, frustrating, typical MMO bore fest.

I really enjoyed my time with it, played it for a few months, but when I realised how ridiculous the end game was I decided to call it a day.
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#16matrix0523Posted 7/13/2014 5:03:14 AM
Unlike WoW, FFXIV actually has content that requires practice and coordination to beat.
#17machetemanPosted 7/13/2014 6:20:37 AM
matrix0523 posted...
Unlike WoW, FFXIV actually has content that only requires a good internet connection to beat


fixd
#18CELTEKKPosted 7/13/2014 7:46:21 AM
KOTRwhoops posted...
Fun until level 50 then it slips into the repetitive, frustrating, typical MMO bore fest.

I really enjoyed my time with it, played it for a few months, but when I realised how ridiculous the end game was I decided to call it a day.


This.
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#19machetemanPosted 7/13/2014 7:53:57 AM
Why play FFXIV endgame when all there is to do is attempt to form a static coil group, or beat your head against a wall in the dungeon/duty finder because most of the fights revolve around dodging laggy, overtuned 1 hit kill mechanics.

No meaningful or enjoyable PvP, crafting hasn't been expanded since release, and leveling an alt is a chore because you are forced to dungeon grind to have any sort of meaningful XP/hour.
#20GM_Posted 7/13/2014 7:58:07 AM
macheteman posted...
Why play FFXIV endgame when all there is to do is attempt to form a static coil group, or beat your head against a wall in the dungeon/duty finder because most of the fights revolve around dodging laggy, overtuned 1 hit kill mechanics.

No meaningful or enjoyable PvP, crafting hasn't been expanded since release, and leveling an alt is a chore because you are forced to dungeon grind to have any sort of meaningful XP/hour.


Well its obvious you haven't played 2.2 or 2.3 at all yet. Frontline is amazingly fun and I spend most of my time doing that now. Anyway this game has improved a lot over the past year so I suggest trying it out during the free weekend. But you won't even get to experience the new content until you're level capped so just sub and try it out for a couple of months.

It's the only mmorpg that has held my attention long enough that I've never once unsubbed. I have 360+ days active subscribed currently.
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