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Apparently, games being 60 fps over 30 isn't factually better, it's an opinion

#31anonymous46773Posted 7/16/2014 12:04:28 PM
F-Rott posted...
That would be silly if that's what I was arguing. Since it wasn't, there's not much else to say here.

http://www.gamefaqs.com/boards/691087-playstation-4/69656274


If you prefer it to be worse, it's still worse.
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#32F-RottPosted 7/16/2014 12:16:42 PM
anonymous46773 posted...
F-Rott posted...
That would be silly if that's what I was arguing. Since it wasn't, there's not much else to say here.

http://www.gamefaqs.com/boards/691087-playstation-4/69656274


If you prefer it to be worse, it's still worse.


No one was arguing that.
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#33DarkZV2BetaPosted 7/16/2014 12:19:16 PM
ThePaleRiderp posted...
andy12handy posted...
ThePaleRiderp posted...
GM_ posted...
You know what's funny about the people that say 30 FPS is better than 60 FPS? They all say the exact same asinine things.

-Cinematic experience
-60 FPS looks fake
-60 FPS only benefits Fighting/Racing/Online FPS games
-60 FPS makes games look worse visually
-30 FPS makes makes games look graphically better
-I can't see the difference at all
-Back in my day people didn't care about graphics
-60 FPS doesn't matter because gameplay matters more
-This random Developer said that 30 FPS is better so I believe them and nothing else


I just summarized every single person on the internet that says 30 FPS is better.


To be fair that part is mostly true. Take a JRPG like Bravely Default, I really don't see how 60 FPS would make or break a game like that.


Oh there are benefits, it'll make any movement much more smoother in 60fps over 30fps, say if you're walking around or attack or any special moves. It definitely benefits when it comes to visuals.


Really? I mean when it came to that genre that wasn't something I focused on because the games generally aren't very demanding in the system.


While it's not a big deal, some games have some pretty unresponsive movement that's definitely detrimental to the experience, especially on PS2. I found moving around in Star Ocean TtEoT pretty unenjoyable because of the weird movement system they had in place, which made exploring towns or dungeons much less engaging, making things feel like more of a chore.

Responsiveness and framerate definitely have an impact on even the slowest paced games.
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#34BogePosted 7/16/2014 12:40:32 PM
No way!! Chocolate is better! That's FACT!
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#35CaptainKatsuraPosted 7/16/2014 12:42:42 PM
This is a sign,brothers.

We all need to ascend to 120fps so that true unity can be achieved in this time of darkness.
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#36BingSanpaoPosted 7/16/2014 12:46:38 PM
Personally I prefer 24 fps. It gives the game an extra cinematic feel to it and I use a controller so I could care less about input lag.
#37InterfusorPosted 7/16/2014 1:27:42 PM
I like 1 fps, because I'm old and need to see one frame at a time.
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#38monkmithPosted 7/16/2014 2:06:17 PM
wheepitup posted...
monkmith posted...
http://web.cs.wpi.edu/~claypool/papers/fr/fulltext.pdf


You want me to read a 15 page report right now? How about a summary?


its a scientific paper, rule of thumb is that everything the layperson needs to know from them is in the abstract at the beginning. you can read through the whole thing if you want, but its mostly statistics and most people dont care for those.
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#39Love_Me_SexyPosted 7/16/2014 2:31:21 PM
F-Rott posted...
That would be silly if that's what I was arguing. Since it wasn't, there's not much else to say here.

http://www.gamefaqs.com/boards/691087-playstation-4/69656274


You aren't arguing about anything. You're being wrong about everything.

Don't get those mixed up again and you might not end up getting a Darwin Award.
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#40KingDFizzlePosted 7/16/2014 3:06:07 PM
LOL @ wasting your time arguing with someone who thinks 30 FPS is better. Some people are beyond help.