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How important is it to have a low G2G for gaming, is 8 or 10 to high ?

#11ElDudorinoPosted 7/22/2014 7:34:32 AM
G2G is 100% useless, just like dynamic contrast ratio. Also, it's rare to see ghosting on any monitor nowadays. Also, ghosting doesn't really affect games other than creating some motion blur.
#12ClouddxPosted 7/22/2014 7:36:46 AM
Like I said in my previous post, check out the U2312HM. It's prob the best 60hz monitor out there in terms of having little to no input lag.
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#13Kano92(Topic Creator)Posted 7/22/2014 8:50:23 AM
Clouddx posted...
Like I said in my previous post, check out the U2312HM. It's prob the best 60hz monitor out there in terms of having little to no input lag.




I dont want a 23 inch monitor.
Can you guys take a look at this monitor and tell me what you think.

l'm thinking of getting this monitor GW2760HS it's advertised as a G2G 4 ms but it's BS it avrages 10.9 ms according to this review.

http://www.tftcentral.co.uk/reviews/content/benq_gw2760hs.htm#gaming



In the review though the lag is rated at class 1 the best for lag rating.

http://www.tftcentral.co.uk/reviews/content/benq_gw2760hs.htm#lag


Let me ask you guys would you game on this monitor ?
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#14rareware101Posted 7/22/2014 9:09:27 AM(edited)
I would game on anything under 30ms and that should be any decent monitor nowadays. Personally I would go for a Dell IPS for image quality over a 120hz TN panel as I haven't found ghosting to be an issue.

EDIT: realised that panel is AMVA but my preference still stands.
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#15Kano92(Topic Creator)Posted 7/22/2014 9:41:30 AM(edited)
In the review the guy at the end said its good for light gaming. Why does he thst then, is he just being an elitist ?

AMVA okay then ?
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#16Vindication123Posted 7/22/2014 10:21:34 AM
It's said you can't notice lag until it goes over 21ms, so anything below 8ms should be fine. Since you would normal triple the ms value to find that real lag.
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#17aak57Posted 7/22/2014 10:57:21 AM
Vindication123 posted...
It's said you can't notice lag until it goes over 21ms...you would normal triple the ms value to find that real lag.

where did you get either of those bits of info from
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