This is a split board - You can return to the Split List for other boards.

how much of a difference is there between 25ms and 40ms input lag

#11The cranky hermitPosted 7/23/2014 10:19:20 AM
16.7ms isn't going to make a big difference in regards to reaction time, if we're using the term "reaction time" properly. It can make a difference for timing windows for things like chaining, reversals, and such, but that's more muscle memory than reaction, and you can train your muscle memory to compensate for lag.
---
http://thecrankyhermit.wikispaces.com/
Year-by-year analysis of the finest gaming has to offer, and (eventually) more!
#12SuperemppuPosted 7/23/2014 10:30:31 AM
I have a basic Samsung 40" TV from like 2010 as my iRacing screen and it works just fine. And iRacing is very finicky about the input lag.
---
If brute force doesn't fix the problem, you're not using enough of it.
#13HylianZPosted 7/23/2014 11:21:01 AM
The average person takes 300-400 milliseconds to blink, if that puts things into perspective. No pun intended. We're talking .3-.4 seconds here compared to .025-.040 seconds. How often do you notice blinking affecting your gaming? Its unlikely that the difference between 25ms and 40ms will make much of a difference. Even for a game that requires precise timing, like Rocksmith for example.
---
Every puzzle has an answer.
My Rig: Asus Z77 Sabertooth, i7 3770k, Nvidia GTX 690, Corsair 16GB-1866Mhz, Toshiba 128GB SSD+3TB HD, 1Kw CM PSU, CM HAF X...
#14PsythikPosted 7/23/2014 11:30:18 AM
HylianZ posted...
The average person takes 300-400 milliseconds to blink, if that puts things into perspective. No pun intended. We're talking .3-.4 seconds here compared to .025-.040 seconds. How often do you notice blinking affecting your gaming? Its unlikely that the difference between 25ms and 40ms will make much of a difference. Even for a game that requires precise timing, like Rocksmith for example.
We also blink a lot less when focused on something like a game. And even then, we don't blink every single second.
---
4670K OC | 2GB PNY GTX 770 OC | 8GB 1600 | 120GB SSD | 1TB WD Blue | Gigabyte Z87MX | EVGA 600w | BitFenix Phenom M | Win8.1 Pro
http://imgur.com/KaTyP5o.jpg
#15HylianZPosted 7/23/2014 11:37:43 AM
Psythik posted...
HylianZ posted...
The average person takes 300-400 milliseconds to blink, if that puts things into perspective. No pun intended. We're talking .3-.4 seconds here compared to .025-.040 seconds. How often do you notice blinking affecting your gaming? Its unlikely that the difference between 25ms and 40ms will make much of a difference. Even for a game that requires precise timing, like Rocksmith for example.
We also blink a lot less when focused on something like a game. And even then, we don't blink every single second.


True. But you still blink several times per minute.
---
Every puzzle has an answer.
My Rig: Asus Z77 Sabertooth, i7 3770k, Nvidia GTX 690, Corsair 16GB-1866Mhz, Toshiba 128GB SSD+3TB HD, 1Kw CM PSU, CM HAF X...
#16wildog2006Posted 7/23/2014 11:45:34 AM
HylianZ posted...
The average person takes 300-400 milliseconds to blink...We're talking .3-.4 seconds


It sure as hell doesn't take me almost half a second to blink. Pulling things out from where the sun don't shine?
---
London-SV on Throttle Control in Gran Turismo 6 ~ ''Unless you're flooring it at every opportunity... Try to be a little more genital on the accelerator''
#17aak57Posted 7/23/2014 11:48:22 AM(edited)
There's a significant difference between not having vision a couple times per minute and having every single thing you see at every moment be offset in time from the reality.
---
May thine...strength...help the world be mended
http://i.imgur.com/HdBP0.jpg
#18ClouddxPosted 7/23/2014 11:48:08 AM
How bout we put it this way: when playing an online game with a ping of 40ms a person who has less ping say 16ms of ping will be able to step around a corner and shoot before you even see him.
---
i7-920 @ 3.6 // 770 GTX // 12 GB G.Skill Sniper Ram // PS3 // 360
FiiO e9+17 // AD700 + M50 // Deck Legend + 82 // DAS Ultimate S
#19Lemur_HPosted 7/23/2014 11:49:11 AM
wildog2006 posted...
HylianZ posted...
The average person takes 300-400 milliseconds to blink...We're talking .3-.4 seconds


It sure as hell doesn't take me almost half a second to blink. Pulling things out from where the sun don't shine?


Did you time how long it takes you to blink? From the moment your eyelids leave their default position to the moment they return and rest there?

Didn't think so.
#20The cranky hermitPosted 7/23/2014 12:01:02 PM
Its unlikely that the difference between 25ms and 40ms will make much of a difference. Even for a game that requires precise timing, like Rocksmith for example.

Rocksmith may not be the best example. Again, keep in mind that "timing" and "reaction" are different concepts. Rocksmith gives you multiple seconds to anticipate each note, so even though the timing window is strict, you can learn to perform well with even absolutely horrible lag.
---
http://thecrankyhermit.wikispaces.com/
Year-by-year analysis of the finest gaming has to offer, and (eventually) more!