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What to call a difficult game with randomly generated levels and perma-death?

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  3. What to call a difficult game with randomly generated levels and perma-death?

User Info: Dawnshadow

Dawnshadow
2 years ago#1
You are playing a game with randomly generated levels. Death is permanent and results in the deletion of your character. The difficulty is unforgiving, at best. You are playing... - Results (76 votes)
A roguelike!
67.11% (51 votes)
51
Something else (please comment with correct name that covers this sub-genre.)
32.89% (25 votes)
25
This poll is now closed.
Just wondering what people thought. :)
*Turn Evil can now be cast on players. When used, it applies a small goatee and causes them to explain their diabolical plans while steepling their fingers.

User Info: kingking

kingking
2 years ago#2
real life
i am rabbit

User Info: WyzeGye

WyzeGye
2 years ago#3
I don't think difficulty factors into a rogue like... Could be wrong though
http://puu.sh/8IK8Q/8e25ebacb7.jpg - - http://steamsignature.com/profile/english/76561198039262606.png
Wolves don't lose sleep over the opinions of sheep.

User Info: akuma634

akuma634
2 years ago#4
I call it a roguelike, but some people love to nitpick that a game has to hit every single aspect of a list to be a technical roguelike. For the most part, not every single game needs to be shoved into one dead on specific genre.
I belong to the blank generation - Richard Hell
http://www.last.fm/user/akuma634\

User Info: ShadowThaReaper

ShadowThaReaper
2 years ago#5
It depends on what genre it is.






Did you see that? I used my brain!

User Info: akuma634

akuma634
2 years ago#6
WyzeGye posted...
I don't think difficulty factors into a rogue like... Could be wrong though


I'd say it's more of random s*** happens moments. Like any room you enter could be filled with something over powered that you aren't ready for and that's your one life.
I belong to the blank generation - Richard Hell
http://www.last.fm/user/akuma634\

User Info: aak57

aak57
2 years ago#7
roguelike-like
May thine...strength...help the world be mended
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User Info: ShadowThaReaper

ShadowThaReaper
2 years ago#8
I just don't see how it makes sense to stop calling a platformer a platformer when you add 2 tiny little features. That's stupid, and it makes no sense. Same with shooters.

User Info: ShadowThaReaper

ShadowThaReaper
2 years ago#9
"I'm gonna play this first person shooter."

"Cool! What game is it?"

"Skyrim!"

User Info: YoungAdultLink

YoungAdultLink
2 years ago#10
Depends on what kind of game it is. Roguelikes are turn based RPGs. Binding of Isaac is a dual stick shooter RPG.

Then there's all the sidescrolling 2d games which are usually more randomly-generated metroidvanias.

But really, Nethack, Rogue Legacy, and Binding of Isaac are all RPGs. Only Nethack among those three is a roguelike.
One day, when I am too old for adventuring, I will settle down and open up a little armor shop called, "Victorious Secret."
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