a flop stands for Floating Point Number Operation, in programming, the primitive or object that contains a floating point number is called a float in most languages, so it's shortened to Float Operations, or

**FL**oat

**OP**erations per

**S**econd, or flops.

Flops are important because most graphical and physics related calculations are floating point operations, and not integer calculations, I don't really want to get into why right now, but floating point calculations are harder to do than integer calculations for a CPU, in days of yore, it was considered pretty bad ass to buy a motherboard/cpu that had a math coprocessor designed to do nothing but floating point operations--if you had one, your computer was much faster than everyone else's. These coprocessors are ubiquitous now and most boards leave them off the feature list since not having them is unthinkable.

the amount of flops is determined by how many of these floating point calculations your gpu can perform in a second, this includes addition, subtraction, multiplication, division, bitshifting, modulo, and a few other lesser used ones. More is better, obviously.

RPG Spotlight: Geneforge http://www.gog.com/game/geneforge_15

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