They can be fun and relatively deep without being overly complicated.
I've tried to remain true to the master race, and while I enjoyed Baldur's Gate and other infinity engine games, planescape torment which is heralded as a masterpiece everywhere is one of the most boring games I have ever played.
Also the characters. Even with all the stereotypes, I can't think of a single WRPG character I like while I can think of dozens from JRPGs. Western RPGs really don't have decent characters or character development [from a story perspective]. The only wrpg with decent characters was the Mass Effect series which not everybody likes and it is s*** on every day by ending haters. I dare you name a memorable WRPG character, I don't think there will be even 10, it's just the truth.
And yeah, you are sacrificing some freedom if you go jrpgs, but I noticed that even with all that freedom that I had, I wasn't taking advantage of it. I don't want to walk into a town and waste all NPCs, it's not fun to me, so I'll take less freedom and a slightly more linear approach over absolute freedom with a dull story.
And inventory, Fallout was a chore to play because its inventory was crap, one of the "best" games ever but it manages to have worse HUD than vanilla Oblivion.
Also first-person dungeon crawlers. Dungeon crawlers on PC are old and wrinkled, archaic. The Etrian Odyssey series [japanese games] breathed new life into the genre. The best Might and Magic game was X and people complain because it's too casual, lol. I'll take fun over pointless complication just to make your game look better just because it is more complex.
Stop heralding RPGs that TRY to be complicated. Having deep but sound mechanics is something good games are good at. Being complicated is not a requirement and not even a sign of a good RPG. --- http://myanimelist.net/mangalist/Tyranius
WRPG's are more about character development. Stats, and building them to suit your needs. You are your character.
JRPG's are about story.
Different genre's entirely. I hate JRPG's because I don't play games for story. I love WRPG's because I can build my character, and even things like persuasion can do things for you.
I know a lot of JRPGs that are very stat-driven.
On the other hand, lots of WRPGs have great stories... Planescape: Torment, Baldur's Gate, the Witcher... Hell, Mass Effect 2 contradicts you admirably. It has almost no meaningful stats, and it's all about story. If you're willing to consider it an RPG, anyways.
Personally, I like both WRPGs and JRPGs, and I think both should have plenty of customization, stats, and story. Dragon's Dogma (if you consider that a JRPG-I've heard people debate whether it's a JRPG, or a WRPG made in Japan... whatever that means...) was my favorite game of the last generation, but otherwise, WRPGs have been more appealing to me for... oh, the last decade. --- Join the gaming community at www.haeravon.com Watch gaming videos at www.youtube.com/haeravonfaqs