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This is what Silent Hills on the PC could look like. (NOT SAFE FOR LIFE)

#1MrMonkhousePosted 8/16/2014 7:06:53 PM
http://i.imgur.com/KrhdC3a.jpg

http://i.imgur.com/yCoJBAz.jpg
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http://i.imgur.com/j74SykU.gif
http://i.imgur.com/BcGVG.gif
#2Jprime666Posted 8/16/2014 7:07:39 PM
Looks more like Fatal Frame
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Fragrance of Dark Coffee
https://www.youtube.com/watch?v=HMnrl0tmd3k
#3TimePharaohPosted 8/16/2014 7:08:12 PM
Blurry garbage?
#4GoldninjaPosted 8/16/2014 7:13:26 PM
Whatever. I care less about graphics and more about gameplay and story when it comes to this series. SH4 and on have been bad, imo. SH4 had a nice idea with The Room and I kind of liked it until half way through when health items became extremely scarce and I had to backtrack through environments. Also, the unkillable ghosts were annoying as hell. Wouldn't have been as bad if they didn't drain health by simply being near you.
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You guys just took a dump on my soul - mastahjebus
#5TimePharaohPosted 8/16/2014 7:15:38 PM
Goldninja posted...
Whatever. I care less about graphics and more about gameplay and story when it comes to this series. SH4 and on have been bad, imo. SH4 had a nice idea with The Room and I kind of liked it until half way through when health items became extremely scarce and I had to backtrack through environments. Also, the unkillable ghosts were annoying as hell. Wouldn't have been as bad if they didn't drain health by simply being near you.


Sounds like you just suck? Health items should be scarce, that's the point. And you could stop the ghosts if you really cared, not like you even spent any noticeable amount of time around almost any of them.
#6PepsiWithCokePosted 8/16/2014 7:16:02 PM
Yeah, I'm not touching this game with a 50 foot pole.
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http://i.imgur.com/fEKRafh.jpg https://i.imgur.com/d38LLAk.jpg
https://i.imgur.com/W0ltT1K.gif https://i.imgur.com/t2kYEST.jpg
#7cory1225Posted 8/16/2014 7:19:49 PM
omg that teaser scared me so bad hahaha I couldn't finish it after looking in the cracked door, i literally almost fell back in my chair, first time a game ever scared me like that!
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https://www.youtube.com/watch?v=BKJPwk_8mJU
Gt= oH BluRRie Psn = oH_BluRRie
#8KidInTheHallPosted 8/16/2014 7:21:49 PM
Wow, that second picture, talk about a heavy flow day m i rite?
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i5-3570k | ASRock Z77 Extreme6 | EVGA 780 Ti Dual Classified | 16GB G.Skill Ares | Samsung 830 128GB | Corsair 600T White | 212 EVO | HX750
#9jake-sfPosted 8/16/2014 7:24:32 PM
Bad, overdone grainy filters? Awesome...
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http://sfjake.zxq.net/
#10GoldninjaPosted 8/16/2014 7:27:59 PM
TimePharaoh posted...
Goldninja posted...
Whatever. I care less about graphics and more about gameplay and story when it comes to this series. SH4 and on have been bad, imo. SH4 had a nice idea with The Room and I kind of liked it until half way through when health items became extremely scarce and I had to backtrack through environments. Also, the unkillable ghosts were annoying as hell. Wouldn't have been as bad if they didn't drain health by simply being near you.


Sounds like you just suck? Health items should be scarce, that's the point. And you could stop the ghosts if you really cared, not like you even spent any noticeable amount of time around almost any of them.


Uh... no. The Room didn't regenerate health anymore, making it less fun to navigate since the hazards could damage you. If you failed to use the candles properly, it turns into a death trap. And I don't know what game you played, but those ghosts were freaking everywhere and a complete annoyance to sift through. You could stop... I think five of them, and saving the swords for the super ghosts during the second half was better than wasting them on randoms. It may not be hard, but it's stil annoying and it didn't make the game any more fun.
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You guys just took a dump on my soul - mastahjebus