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Diablo 3 Clone

#11Jedi454Posted 8/31/2014 11:44:29 PM
jedinat posted...
Jedi454 posted...
jedinat posted...
Jedi454 posted...
Why do people refer Action hack n' slash RPGs as Diablo clones? A lot of developers have made better Hack n' slash RPGs than Diablo 3.

Because Diablo defined the genre?

That's like saying every early FPS is a Doom clone or every modern day FPS is a CoD Clone or JRPG is a Final Fantasy VII clone.

Not really. Diablo defined a more specific subgenre of action-RPG that generally share some very specific characteristics... A more accurate comparison is how some games are called WoW-clones... except here it's even more obvious and focused.


Anyone who thinks this way is a fool. A hack n' slash RPG has the right to be called a hack n' slash RPG and not have it ridiculed by being called a "Diablo-clone". Just because a said-game has built on the foundation/ concepts of another game, that doesn't mean it's clone. It could have innovated/ or improved something that wasn't in the original game.
#12jedinatPosted 8/31/2014 11:46:27 PM
Jedi454 posted...
jedinat posted...
Jedi454 posted...
jedinat posted...
Jedi454 posted...
Why do people refer Action hack n' slash RPGs as Diablo clones? A lot of developers have made better Hack n' slash RPGs than Diablo 3.

Because Diablo defined the genre?

That's like saying every early FPS is a Doom clone or every modern day FPS is a CoD Clone or JRPG is a Final Fantasy VII clone.

Not really. Diablo defined a more specific subgenre of action-RPG that generally share some very specific characteristics... A more accurate comparison is how some games are called WoW-clones... except here it's even more obvious and focused.

Anyone who thinks this way is a fool. A hack n' slash RPG has the right to be called a hack n' slash RPG and not have it ridiculed by being called a "Diablo-clone". Just because a said-game has built on the foundation/ concepts of another game, that doesn't mean it's clone. It could have innovated/ or improved something that wasn't in the original game.

"Diablo clone" is not a derogatory term, lol. It's an easy way to describe a subgenre of a subgenre. "Hack n' slash RPG" is not a very descriptive term. Hearing that my next question would probably be "like Diablo?"
#13Jedi454Posted 8/31/2014 11:53:15 PM(edited)
jedinat posted...
"Diablo clone" is not a derogatory term, lol. It's an easy way to describe a subgenre of a subgenre. "Hack n' slash RPG" is not a very descriptive term. Hearing that my next question would probably be "like Diablo?"


You're just being difficult, there's no sub-genre of games called "Diablo-clone" As stated earlier, we would be calling JRPGs "Final-fantasy clones" instead of JRPGs if we applied this logic to everything.
#14jedinatPosted 8/31/2014 11:57:37 PM
Jedi454 posted...
jedinat posted...
"Diablo clone" is not a derogatory term, lol. It's an easy way to describe a subgenre of a subgenre. "Hack n' slash RPG" is not a very descriptive term. Hearing that my next question would probably be "like Diablo?"

You're just being difficult, there's no sub-genre of games called "Diablo-clone" As stated earlier, we would be calling JRPGs "Final-fantasy clones" instead of JRPGs if we applied this logic to everything.

Yeah, that's why you shouldn't apply it to everything. It's only useful here. It's clear to me you don't often talk about these games with people. The term has been common for years and years.

From wikipedia's ARPG page:

"Diablo's effect on the market was significant; it had many imitators and its style of combat went on to be used by many MMORPGs that came after. For many years afterwards, games that closely mimicked the Diablo formula were referred to as "Diablo clones." The definition of a Diablo clone is even vaguer than that of an action RPG, but typically such games have each player controlling a single character and have a strong focus on combat with plot and character interaction kept to a minimum. Non-player characters are often limited in scope. For example, an NPC could be either a merchant who buys and sells items or a service provider who upgrades the player's skills, resources, or abilities. Diablo clones are also considered to have few or no puzzles to solve because many problems instead have an action-based solution (such as breaking a wooden door open with an axe rather than having to find its key).

Blizzard later released a sequel, Diablo II in 2000, and it became an international sensation in America, Europe, and Asia. Diablo II's effect on the gaming industry led to an even larger number of "clones" than its predecessor, inspiring games for almost a decade. Diablo III was released on May 15th, 2012. Some of the aforementioned Diablo "clones" are: the Sacred series, Titan Quest, Dungeon Siege series, Loki: Heroes of Mythology, Legend: Hand of God, Fate, Torchlight, Path of Exile, The Incredible Adventures of Van Helsing, Marvel Heroes, and Grim Dawn."
#15NingishzidaPosted 9/1/2014 12:09:31 AM
jedinat posted...
Jedi454 posted...
Why do people refer Action hack n' slash RPGs as Diablo clones? A lot of developers have made better Hack n' slash RPGs than Diablo 3.

Because Diablo defined the genre?


Yeah, Diablo and then Diablo 2. But not Diablo 3, it defined nothing except "crap".
#16jedinatPosted 9/1/2014 12:10:03 AM
Ningishzida posted...
jedinat posted...
Jedi454 posted...
Why do people refer Action hack n' slash RPGs as Diablo clones? A lot of developers have made better Hack n' slash RPGs than Diablo 3.

Because Diablo defined the genre?

Yeah, Diablo and then Diablo 2. But not Diablo 3, it defined nothing except "crap".

I don't disagree.
#17NingishzidaPosted 9/1/2014 1:21:03 AM
Jedi454 posted...
You're just being difficult, there's no sub-genre of games called "Diablo-clone" As stated earlier, we would be calling JRPGs "Final-fantasy clones" instead of JRPGs if we applied this logic to everything.


Look, kid. Every gamer worth their weight in salt knows EXACTLY what a Diablo clone is. EXACTLY. Now sit the **** down, shut the **** up and LISTEN, the adults and gamers are speaking. You might LEARN something.
#18SinfullyvannilaPosted 9/1/2014 2:29:11 AM(edited)
Jedi454 posted...
jedinat posted...
"Diablo clone" is not a derogatory term, lol. It's an easy way to describe a subgenre of a subgenre. "Hack n' slash RPG" is not a very descriptive term. Hearing that my next question would probably be "like Diablo?"


You're just being difficult, there's no sub-genre of games called "Diablo-clone" As stated earlier, we would be calling JRPGs "Final-fantasy clones" instead of JRPGs if we applied this logic to everything.


If any game defined JRPGs it would be Dragon Quest, not final fantasy. And yeah, there are also games people refer to as DQ clones(particularly ones from the 8 and 16 bit eras). The big difference is that Diablo-clones are a MASSIVE sub-genre, and pretty much all of them play exactly like D1 and 2(Isometric/overhead view, 1 controllable character, movement bound to the left-click, attacks bound to the mouse and number[or function] keys, RNG based loot, progression based on skill trees, gear restricted by attributes).

Hack & Slash means absolutely nothing, and is applied to all sorts of games that definitely aren't RPGs. Stuff like modern Ninja Gaiden and DMC are called Hack & Slashes. Dynasty Warriors is called a Hack & Slash. Gauntlet is as well.
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#19Jedi454Posted 9/1/2014 2:48:06 AM
Ningishzida posted...
Jedi454 posted...
You're just being difficult, there's no sub-genre of games called "Diablo-clone" As stated earlier, we would be calling JRPGs "Final-fantasy clones" instead of JRPGs if we applied this logic to everything.


Look, kid. Every gamer worth their weight in salt knows EXACTLY what a Diablo clone is. EXACTLY. Now sit the **** down, shut the **** up and LISTEN, the adults and gamers are speaking. You might LEARN something.


How about get your head out of **** mate and take the time to realise how foolish the idea of calling a game a clone is.
#20TowerBooks3192Posted 9/1/2014 4:13:58 AM
What aspects of the game are you looking for? Torchlight series feels like diablo 1 and 2 due to being made by remnants of the legendary blizzard north. Titans quest and Grim Dawn feels feels different from Torchlight series. If you want something unique and sort of non-linear then go with Din's Curse or Drox Operative. Fate is like and archaic torchlight and is addictive(curre ntly in to this). Loving fate though I wish they at least made all master quest available in traitor's soul.
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